Witherlings (in the MM2) are supposed to be undead, but they don't seem to have any vulnerability to Radiant. Is that an error? Or is there some kind of intentional design change behind that?
The laser cleric in my game will certainly feel ripped off if none of his radiant powers are spectacular against witherlings, so I think I'm going to add the standard vuln radiant/resist necrotic to witherlings. Does that change the threat level significantly?
The laser cleric in my game will certainly feel ripped off if none of his radiant powers are spectacular against witherlings, so I think I'm going to add the standard vuln radiant/resist necrotic to witherlings. Does that change the threat level significantly?