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Rangers/ Foresters and Elves in BECM

paladinm

First Post
As everyone knows, there was no discrete "ranger" class in BD&D/BECM. Considering how rangers were built in the Strategic Review (and 1e), that was probably a good thing. The early builds of rangers were way overpowered, IMHO.

That being said, there were a couple of attempts at "simulating" rangers in BECM, at least in the "official" supplemental materials. The Gazetteers introduced the concept of "foresters", humans who had much the same fighter/mage abilities as elves. The Princess Ark series in Dragons introduced the concept of the "druidic knight", sort of a "prestige class" like the paladin that could cast druid spells at 1/3 the level of the character.

While elves were a class in themselves (the fighter/mage combo), there were also provisions for fighter-only elves and mage-only elves; but the mages were "treekeepers", the elvish equivalent of clerics, unless they were human-trained. Treekeepers used a combination of mage and druid spells.

With all that in mind, I would like to suggest the following:

1. Elven mages should all use the "treekeeper" spell list, unless they are human-trained, in which case they would use the normal mage list.

2. Human foresters (rangers), because of their close association with elves, can cast elf/treekeeper spells at 1/3 their level. They can also detect danger as druidic knights and track as AD&D rangers.

2. The typical "elf class" is actually the elven forester class.

What this gets us:
1. More separation of race and class, which is what Gary G. and company intended all along (according to OD&D).

2. A balanced "ranger" equivalent for BD&D/BECM, which includes mage and druidic features from AD&D without all the extraneous stuff.

3. A truly unique elven mage-variant.

Any thoughts?
 

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paladinm

First Post
If you can find a copy of the gazetteer, "The Elves of Alfheim", the list is there. There are torrents galore with PDF copies.

Or I can try to transcribe later.
 

paladinm

First Post
Here's the list.. some of these are druid spells, and some are elf-only spells that you can find in the Alfheim gazetteer.

[FONT=&quot]Level 1[/FONT]
[FONT=&quot]Analyze[/FONT]
[FONT=&quot]Ceremony[/FONT]
[FONT=&quot]Command Word[/FONT]
[FONT=&quot]Charm Person[/FONT]
[FONT=&quot]Detect Magic[/FONT]
[FONT=&quot]Faerie Fire[/FONT]
[FONT=&quot]Faerie Lights[/FONT]
[FONT=&quot]Fellowship[/FONT]
[FONT=&quot]Light[/FONT]
[FONT=&quot]Locate[/FONT]
[FONT=&quot]Longstride[/FONT]
[FONT=&quot]Magic Missile[/FONT]
[FONT=&quot]Precipitation[/FONT]
[FONT=&quot]Protection from Evil[/FONT]
[FONT=&quot]Read Languages[/FONT]
[FONT=&quot]Read Magic[/FONT]
[FONT=&quot]Resist Cold[/FONT]
[FONT=&quot]Ventriloquism[/FONT]
[FONT=&quot]Watcher[/FONT]
[FONT=&quot] [/FONT]
[FONT=&quot]Level 2[/FONT]
[FONT=&quot]Detect Danger[/FONT]
[FONT=&quot]Detect Evil[/FONT]
[FONT=&quot]Detect Invisible[/FONT]
[FONT=&quot]Entangle[/FONT]
[FONT=&quot]ESP[/FONT]
[FONT=&quot]Invisibility[/FONT]
[FONT=&quot]Know Alignment[/FONT]
[FONT=&quot]Levitate[/FONT]
[FONT=&quot]Locate Object[/FONT]
[FONT=&quot]Mirror Image[/FONT]
[FONT=&quot]Phantasmal Force[/FONT]
[FONT=&quot]Predict Weather[/FONT]
[FONT=&quot]Purify Food & Water[/FONT]
[FONT=&quot]Resist fire[/FONT]
[FONT=&quot]Silence[/FONT]
[FONT=&quot]Warp Wood[/FONT]
[FONT=&quot]Web[/FONT]
[FONT=&quot] [/FONT]
[FONT=&quot]Level 3[/FONT]
[FONT=&quot]Call Lightning[/FONT]
[FONT=&quot]Clairvoyance[/FONT]
[FONT=&quot]Cure Disease[/FONT]
[FONT=&quot]Cure Light Wounds[/FONT]
[FONT=&quot]Dispel Magic[/FONT]
[FONT=&quot]Fly[/FONT]
[FONT=&quot]Haste[/FONT]
[FONT=&quot]Heat Metal[/FONT]
[FONT=&quot]Hold Animal[/FONT]
[FONT=&quot]Hold Person[/FONT]
[FONT=&quot]Invisibility 10'[/FONT]
[FONT=&quot]Obscure[/FONT]
[FONT=&quot]Protection from Evil 10'[/FONT]
[FONT=&quot]Protection from Normal Missiles[/FONT]
[FONT=&quot]Protection from Poison[/FONT]
[FONT=&quot]Speak with Animals[/FONT]
[FONT=&quot]Water Breathing[/FONT]
[FONT=&quot] [/FONT]
[FONT=&quot]Level 4[/FONT]
[FONT=&quot]Charm Monster[/FONT]
[FONT=&quot]Confusion[/FONT]
[FONT=&quot]Dimension Door[/FONT]
[FONT=&quot]Enchanted Weapon[/FONT]
[FONT=&quot]Fear[/FONT]
[FONT=&quot]Growth of Animals[/FONT]
[FONT=&quot]Growth of Plants[/FONT]
[FONT=&quot]Hallucinatory Terrain[/FONT]
[FONT=&quot]Massmorph[/FONT]
[FONT=&quot]Polymorph Other[/FONT]
[FONT=&quot]Polymorph Self[/FONT]
[FONT=&quot]Remove Curse[/FONT]
[FONT=&quot]Summon Animals[/FONT]
[FONT=&quot]Wall of Fire[/FONT]
[FONT=&quot]Wizard Eye[/FONT]
[FONT=&quot] [/FONT]
[FONT=&quot]Level 5[/FONT]
[FONT=&quot]Conjure Elemental[/FONT]
[FONT=&quot]Contact Other Plane[/FONT]
[FONT=&quot]Control Temperature 10'[/FONT]
[FONT=&quot]Control Winds[/FONT]
[FONT=&quot]Dissolve[/FONT]
[FONT=&quot]Feeblemind[/FONT]
[FONT=&quot]Insect Plague[/FONT]
[FONT=&quot]Magic Jar[/FONT]
[FONT=&quot]Neutralize Poison[/FONT]
[FONT=&quot]Plant Door[/FONT]
[FONT=&quot]Protection from Lightning[/FONT]
[FONT=&quot]Telekinesis[/FONT]
[FONT=&quot]Teleport[/FONT]
[FONT=&quot]Transmute Rock to Mud[/FONT]
[FONT=&quot]Wall of Stone[/FONT]
[FONT=&quot] [/FONT]
[FONT=&quot]Level 6[/FONT]
[FONT=&quot]Anti-Animal Shell[/FONT]
[FONT=&quot]Anti-Magic Shell[/FONT]
[FONT=&quot]Cure Serious Wounds[/FONT]
[FONT=&quot]Geas[/FONT]
[FONT=&quot]Lower Water[/FONT]
[FONT=&quot]Move Earth[/FONT]
[FONT=&quot]Pass Plant[/FONT]
[FONT=&quot]Projected Image[/FONT]
[FONT=&quot]Reincarnation[/FONT]
[FONT=&quot]Stone to Flesh[/FONT]
[FONT=&quot]Weather Control[/FONT]
[FONT=&quot] [/FONT]
[FONT=&quot]Level 7[/FONT]
[FONT=&quot]Charm Plant[/FONT]
[FONT=&quot]Create Normal Creatures[/FONT]
[FONT=&quot]Dispel Evil[/FONT]
[FONT=&quot]Lore[/FONT]
[FONT=&quot]Magic Door[/FONT]
[FONT=&quot]Mass Invisibility[/FONT]
[FONT=&quot]Rock[/FONT]
[FONT=&quot]Teleport Object[/FONT]
[FONT=&quot]Transport Through Plants[/FONT]
[FONT=&quot]Truesight[/FONT]
[FONT=&quot]Turn Wood[/FONT]
[FONT=&quot] [/FONT]
[FONT=&quot]Level 8[/FONT]
[FONT=&quot]Creeping Doom[/FONT]
[FONT=&quot]Dance[/FONT]
[FONT=&quot]Force Field[/FONT]
[FONT=&quot]Mass Charm[/FONT]
[FONT=&quot]Metal to Wood[/FONT]
[FONT=&quot]Mind Barrier[/FONT]
[FONT=&quot]Permanence[/FONT]
[FONT=&quot]Polymorph Natural Object[/FONT]
[FONT=&quot]Symbol[/FONT]
[FONT=&quot]Travel[/FONT]
[FONT=&quot] [/FONT]
[FONT=&quot]Level 9[/FONT]
[FONT=&quot]Contingency[/FONT]
[FONT=&quot]Gate[/FONT]
[FONT=&quot]Heal[/FONT]
[FONT=&quot]Immunity[/FONT]
[FONT=&quot]Maze[/FONT]
[FONT=&quot]Shapechange[/FONT]
[FONT=&quot]Summon Object[/FONT]
[FONT=&quot]Sword[/FONT]
[FONT=&quot]Timestop[/FONT]
[FONT=&quot]Wish[/FONT]
[FONT=&quot] [/FONT]
 

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