Corinnguard
Hero
In Level Up, Rangers can gain proficiency in two of six Combat Traditions (Biting Zephyr, Mirror's Glint, Rapid Current, Razor's Edge, Spirited Steed, and Unending Wheel).Personally, I'd rather have them go the Battlemaster route and ditch spells for Maneuvers - the Ranger becomes the King of Battlefield maneuvers, regaining some of its "commando" origins. On top of the regular fighter maneuvers, make a host of maneuvers that are tuned to enemy types (for example, a maneuver that allows them to hit incorporeal creatures with ease and/or stop their phasing ability). Include several out-of-combat maneuvers that tackle the exploration pillar - improved tracking, trailblazing, interactions with animals, etc. Because they are manuevers and not spells, can't be counterspelled or dispelled, don't need V,S,M, etc.
This version of the class does ditch spells for Maneuvers. If you still want to cast spells and have these Combat Traditions, there is the spellcasting Wildborn archetype.