Jester David
Hero
This:
There's not a lot of monsters written yet and they want to test character gen, encounter design, and some more of the power balance.
The best way to do that is to set the level-up bar low so people can see how multiple characters work at at the provided level range.
Don't worry too much about it.
I suspect you are correct. It makes a lot of sense to have a very fast rate of level increase when trying to test out the rules.
There's not a lot of monsters written yet and they want to test character gen, encounter design, and some more of the power balance.
The best way to do that is to set the level-up bar low so people can see how multiple characters work at at the provided level range.
Don't worry too much about it.