darkInertia
First Post
Razorvine
Level 1 ObstacleHazard
XP 100
Dark heart-shaped leaves grow in dense clumps concealing iron-hard ridges on the plant’s stem. A razorvine patch can reach sizes up to 20’ feet tall and wide, covering walls or small buildings entirely in a few days.
Hazard: Eight patchs of razorvine cover vertical surfaces in the area. Each patch fills a 5 foot by 5 foot area. The surface a patch of razorvine grows on is considered difficult terrain. Razorvine only grows on vertical surfaces, so it typically does not occupy any squares but is a feature of the surface it grows on.
Perception
No check is necessary to notice the plant.
Additional Skills: Nature or Streetwise
· DC 15: The character identifies the plant as razorvine.
Trigger
When a creature moves through razorvine, reaches into it, or climbs on a surface it covers; or a creature adjacent to a patch of razorvine attacks it; or a creature falls into it or is forced into it through a push, pull, or slide, the razorvine attacks. It also attacks when a creature restrained by it attempts to free himself.
Attack
Opportunity Action Melee
Target: Creature in the razorvine
Attack: +6 vs. AC
Hit: 1d6+2 damage.
Effect: If the creature fell into or was forced into a patch through a push, pull, or slide, the creature is restrained.
Countermeasures
· A character can attack a patch of razorvine (AC 15, other defenses 10; hp 5; resist 5 fire). Once a patch is destroyed, it cannot attack and is no longer difficult terrain.
· Restrained characters can use Acrobatics or Athletics (DC 15) to free themselves.
Comments, balance thoughts, etc.?
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