Constant re-invention only erodes your base over time.
Tell that to Shakespeare and Madonna
If your base erodes with time anyway (say, as your gamers age, have kids, and so on), then re-invention doesn't cause much damage.
Constant re-invention only erodes your base over time.
In the end, I think D&D has hobbled itself with the mandate of "print or die"; if less pressure was on putting out a constant stream of new (or reprinted) material, the game would steady and grow at a slow, steady rate instead of the expected exponential rate WotC is, I think, hoping for. The problem is that if the money intake slows from what WotC/Hasbro is used to, the game is likely to be canned for "not generating a profit".
Tell that to Shakespeare and Madonna
If your base erodes with time anyway (say, as your gamers age, have kids, and so on), then re-invention doesn't cause much damage.
"Exponential" is not a valid synonym for "large". WotC's output is not growing quickly with time.
But we're talking about a niche market. Not Shakesspeare or Madonna.
However, if the re-invention occurs faster than those gamers are aging, and having kids....
I'm not talking output of books here, I'm talking growth of the # of gamers, and I do believe WotC is hoping for exponential growth
Tell that to Shakespeare and Madonna
I'm sure they would lile exponential growth but its a pretty mature market. I do not see it as a real likelyhood. Where would all these extra gamers come from?I'm not talking output of books here, I'm talking growth of the # of gamers, and I do believe WotC is hoping for exponential growth
Tell that to Shakespeare and Madonna
If you don't care about profit you will go out of business.snip ...
If you don't care about profit
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