vl.arandur
First Post
Closed game
System: Pathfinder
Start date: 16th January, 2012
Players:
Celesarn (A.)
Ranoras (B.)
Toncinap (K.)
Tim4488 (T.)
Synopsis:
It has been some three hundred years since humans first landed on the southwest shore of Bair; since then, they have spread like a disease throughout the southern half of the continent. They have established three metropolises - a concept unknown to the continent before - and countless cities and villages, encroaching upon the previously idyllic ancestral homes of the elves, the halflings, and the gnomes of Bair. The humans are a threat precisely because they move and reproduce so quickly: the formerly dominant race on Bair, the elves, exist largely in their autonomous villages throughout the wilderness, meeting with their king in the capital cities only once every roughly 250 solar years (3125 lunar months). At the last meeting, 150 years ago, the humans were still safely behind the southern mountains; not a threat to anyone at all, except possibly the dwarves. (The dwarves are extraordinarily reclusive, even the two clans to the south; it is not entirely clear whether they as a whole are even aware that the humans have arrived on their continent.) But now they have moved forward and to the center of the continent, establishing a new city for themselves called Avalon. The elves will not meet for another one hundred solar years, and there's no guarantee that their king, ever complacent, will recognize the serious threat the humans pose. The time has come to act with immediacy.
You are part of The People's Liberation Army, a valiant but tiny group of forty or so brave individuals who have accepted the mission of awakening the sleepy citizens of this world to the imminent Armageddon, and of rallying them to war against the human menace. You have no official authority, you have few supplies, and you have little time: every day the humans get more settled in, and the memory of your beloved peace seems further and further away.
System: Pathfinder
Start date: 16th January, 2012
Players:
Celesarn (A.)
Ranoras (B.)
Toncinap (K.)
Tim4488 (T.)
Synopsis:
It has been some three hundred years since humans first landed on the southwest shore of Bair; since then, they have spread like a disease throughout the southern half of the continent. They have established three metropolises - a concept unknown to the continent before - and countless cities and villages, encroaching upon the previously idyllic ancestral homes of the elves, the halflings, and the gnomes of Bair. The humans are a threat precisely because they move and reproduce so quickly: the formerly dominant race on Bair, the elves, exist largely in their autonomous villages throughout the wilderness, meeting with their king in the capital cities only once every roughly 250 solar years (3125 lunar months). At the last meeting, 150 years ago, the humans were still safely behind the southern mountains; not a threat to anyone at all, except possibly the dwarves. (The dwarves are extraordinarily reclusive, even the two clans to the south; it is not entirely clear whether they as a whole are even aware that the humans have arrived on their continent.) But now they have moved forward and to the center of the continent, establishing a new city for themselves called Avalon. The elves will not meet for another one hundred solar years, and there's no guarantee that their king, ever complacent, will recognize the serious threat the humans pose. The time has come to act with immediacy.
You are part of The People's Liberation Army, a valiant but tiny group of forty or so brave individuals who have accepted the mission of awakening the sleepy citizens of this world to the imminent Armageddon, and of rallying them to war against the human menace. You have no official authority, you have few supplies, and you have little time: every day the humans get more settled in, and the memory of your beloved peace seems further and further away.
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