I had my two games on the
Ticket to Ride: Heart of Africa map this week. It is very definitely an expert-level board. Ticket to Ride is an exceptional (gateway) game where you try to connect routes across various maps that match the tickets you've drawn. The Heart of Africa map is very, very easy to block someone on, especially in 4-5 player games, and the colour scheme is coded to the various parts of the map, making it a lot harder to collect the right colours. The wild cards are *so* much more important. Highly recommended for lovers of the TTR series.
I also had my first game with the
Mage Knight Boardgame: The Lost Legion expansion. I've mentioned MK before: IMO, it's the best fantasy adventure boardgame for people who like strategy games; it's sort of a combination of a deck-building game and Magic Realm, the latter because it gives you a very large selection of possible routes to victory. You can explore dungeons, kill monsters, find treasures, loot monasteries, recruit allies, and besiege cities in this game, and it's one I adore, though I don't think it's for the casual gamer. The Lost Legion adds a bunch more variety in terms of skills and spells to learn and monsters to fight, as well as adding a big co-operative scenario against the Lost Legion itself. The expansion pieces aren't quite compatible with my first edition MK set, but they're close enough to work.
I also got in six games of
Netrunner. I love the game - of all the CCG-type games out there, it requires the most thinking while playing the game (rather than just having a good deck). The Fantasy Flight version is far superior to the original, and is very playable with just one or two core sets.
Apart from that, I've played lots of games of the LOTR card game, and few games of Brass and Village this week.
[MENTION=1]Morrus[/MENTION], have you tried the
Doctor Who Card Game yet? It's a lighter design from Martin Wallace, one of my three favourite boardgame designers (The other two are Stefan Feld and Vlaada Chvatil).
Cheers!