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Red Box Monsters: Hints of Changes to Come?
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<blockquote data-quote="Mesh Hong" data-source="post: 5355480" data-attributes="member: 73463"><p>I like it, even though it is a little bit fiddly. Interestingly from the wording here it can increase the AC of any type of adjacent ally, not just other hobgoblins.</p><p> </p><p></p><p> </p><p>Thats pretty amusing and gets a thumbs up from me. The interesting thing here is the <em>Charge Action</em> the orc can take when it is killed, it wont care about taking opportunity attacks along the way because it is already dead. So the parties weakest link could be in for a rough time!</p><p> </p><p></p><p> </p><p>I agree grabbing creatures should always be able to do something deadly or unusual when they have a target grabbed. In reality it is really hard to keep someone grabbed with all the push/pull/slide effects a group can get their hands on so grabbers need all the help they can get (dare I say keep hold of?)</p><p> </p><p></p><p> </p><p>That sounds dangerous, and a little bizarre! If I read you right the kobold should pretty much always be able to gain a +8 damage bonus (6 from move action and 2 from minor action).</p><p> </p><p>They are going to look demented!</p><p> </p><p></p><p> </p><p>Its about time.</p></blockquote><p></p>
[QUOTE="Mesh Hong, post: 5355480, member: 73463"] I like it, even though it is a little bit fiddly. Interestingly from the wording here it can increase the AC of any type of adjacent ally, not just other hobgoblins. Thats pretty amusing and gets a thumbs up from me. The interesting thing here is the [I]Charge Action[/I] the orc can take when it is killed, it wont care about taking opportunity attacks along the way because it is already dead. So the parties weakest link could be in for a rough time! I agree grabbing creatures should always be able to do something deadly or unusual when they have a target grabbed. In reality it is really hard to keep someone grabbed with all the push/pull/slide effects a group can get their hands on so grabbers need all the help they can get (dare I say keep hold of?) That sounds dangerous, and a little bizarre! If I read you right the kobold should pretty much always be able to gain a +8 damage bonus (6 from move action and 2 from minor action). They are going to look demented! Its about time. [/QUOTE]
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