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Red Hand of Doom - Total Recap!
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<blockquote data-quote="Marquis de Sade" data-source="post: 3248576" data-attributes="member: 25787"><p><strong>Admin Session</strong></p><p></p><p>Tonight we played through a so called "Admin-session". That is I hand out XP awards, Victory Points, and the chracters progress in levels.</p><p></p><p>First out was XP awards. <strong>Eluard, Geth Helder, Anor</strong>, and <strong>Falrinn </strong> all levelled. <strong>Arranos </strong> was given enough XP despite of his death, so he will level as well if resurrected (after loosing levels for death ofcourse). <strong>Ilzzt </strong> did not level but only needs a couple of 100 XPs next time.</p><p></p><p>These are the current levels of the group: (new level underscored)</p><p></p><p><strong>Eluard</strong>, Aasimar Cleric/Church Inquisitor/Radiant Servor of Pelor, 5th/1st/1st.</p><p></p><p><strong>Eluard </strong> chose a level of <u>Radiant Servant of Pelor</u> to maximize his possibilities to turn undead and prepare to become a Morninglord of Lathander. He rolled for 5 new hitpoints and has 49 hps total. As a 7th level caster he can now cast 4th level spells which will be needed by the group.</p><p></p><p><strong>Anor</strong>, Elven Ranger/Order of the Bow Initiate, 6th/1st.</p><p></p><p><strong>Anor </strong> is focused on being a true sniper in the group. We all saw him shoot down <strong>Ozyrrandion </strong> by <strong>Skull Gorge Bridge </strong> from 600 ft when everyone thought it was all over. And now he will get even better as a sharpshooter. This guy can take out enemy officers from great distances. With his <em>+3 Mighty Hunting Composite Longbow</em> +3 Str he can threaten anyone. <strong>Anor </strong> rolled 6 for hitpoints, making it 56 hps total.</p><p></p><p><strong>Geth Helder</strong>, Human Swashbuckler/Fighter/Dervish, 3rd/2nd/1st</p><p></p><p><strong>Geth Helder </strong> lost his Dervish level as he fell at <strong>Skull Gorge Bridge</strong>. But the XP award for taking part in that same encounter raised him a level at the same time. So he got the Dervish level straight back. He is the melee fighter of the group with high AC 28 and 2-weapon fighting. He has also proclamated to be the leader of the resistance in the valley. With a roll of "11" <strong>Geth </strong> got a surge in his hitpoints up to 43 hps total. He was also given the <em>Amulet of Health </em> +2 found in <strong>Vraath Keep </strong> so he has 49 hps currently.</p><p></p><p><strong>Falrinn</strong>´s player wasnt here today, but all indications are that he will choose Druid 3rd for <strong>Falrinn</strong>. <strong>Falrinn </strong> is currently a Svirfnebblin Druid 2nd.</p><p></p><p><strong>Arranos </strong> player wasnt here either. He has 2 alternatives: <strong>1)</strong> Play with his second PC; <strong>Milton Geroz</strong>, Human Warlock 1st, and wait until they have found magic items or a high level spellcaster to raise <strong>Arranos</strong>, Air Genasi Ranger 5th, from the dead; OR:<strong> 2)</strong> Forget <strong>Arranos </strong> and roll up a new PC one level under <strong>Arranos </strong> (4th level).</p><p></p><p>After the XP awards and level progression of 4 characters, it was time for the Victory Points.</p><p></p><p>This is how my players managed the first chapter:</p><p></p><p><u>Victory Points, 1st Chapter</u>:</p><p></p><p><strong>Destroying Skull Gorge Bridge - 2 VPs</strong></p><p><strong>Twistusk Forest Giants aid - 1 VP</strong></p><p><strong>Evacuating Drellin´s Ferry - 3 VPs</strong></p><p><strong>Killing Commanders:</strong></p><p><strong>Wyrmlord Koth - 2 VPs</strong></p><p><strong>Ozyrrandion the Green Dragon - 1 VP</strong></p><p></p><p><strong>Victory Points total: 9 VPs</strong></p><p></p><p><u>DM comment: Excellent work</u>!</p><p></p><p>My players have managed to fulfill all major objectives in the first chapter. They have lost 4 characters in the process, but of those 2 were 1st level and <strong>Geth Helder </strong> was resurrected. And my players did it in record time - only 6 full game days (we are at day 6 evening in RHoD!). Chapter 2 might hold serious challenges to the group, but they are well prepared to match the strategic advances of the horde with this good start.</p><p></p><p>Next week on Monday our adventure continues!</p></blockquote><p></p>
[QUOTE="Marquis de Sade, post: 3248576, member: 25787"] [b]Admin Session[/b] Tonight we played through a so called "Admin-session". That is I hand out XP awards, Victory Points, and the chracters progress in levels. First out was XP awards. [B]Eluard, Geth Helder, Anor[/B], and [B]Falrinn [/B] all levelled. [B]Arranos [/B] was given enough XP despite of his death, so he will level as well if resurrected (after loosing levels for death ofcourse). [B]Ilzzt [/B] did not level but only needs a couple of 100 XPs next time. These are the current levels of the group: (new level underscored) [B]Eluard[/B], Aasimar Cleric/Church Inquisitor/Radiant Servor of Pelor, 5th/1st/1st. [B]Eluard [/B] chose a level of [U]Radiant Servant of Pelor[/U] to maximize his possibilities to turn undead and prepare to become a Morninglord of Lathander. He rolled for 5 new hitpoints and has 49 hps total. As a 7th level caster he can now cast 4th level spells which will be needed by the group. [B]Anor[/B], Elven Ranger/Order of the Bow Initiate, 6th/1st. [B]Anor [/B] is focused on being a true sniper in the group. We all saw him shoot down [B]Ozyrrandion [/B] by [B]Skull Gorge Bridge [/B] from 600 ft when everyone thought it was all over. And now he will get even better as a sharpshooter. This guy can take out enemy officers from great distances. With his [I]+3 Mighty Hunting Composite Longbow[/I] +3 Str he can threaten anyone. [B]Anor [/B] rolled 6 for hitpoints, making it 56 hps total. [B]Geth Helder[/B], Human Swashbuckler/Fighter/Dervish, 3rd/2nd/1st [B]Geth Helder [/B] lost his Dervish level as he fell at [B]Skull Gorge Bridge[/B]. But the XP award for taking part in that same encounter raised him a level at the same time. So he got the Dervish level straight back. He is the melee fighter of the group with high AC 28 and 2-weapon fighting. He has also proclamated to be the leader of the resistance in the valley. With a roll of "11" [B]Geth [/B] got a surge in his hitpoints up to 43 hps total. He was also given the [I]Amulet of Health [/I] +2 found in [B]Vraath Keep [/B] so he has 49 hps currently. [B]Falrinn[/B]´s player wasnt here today, but all indications are that he will choose Druid 3rd for [B]Falrinn[/B]. [B]Falrinn [/B] is currently a Svirfnebblin Druid 2nd. [B]Arranos [/B] player wasnt here either. He has 2 alternatives: [B]1)[/B] Play with his second PC; [B]Milton Geroz[/B], Human Warlock 1st, and wait until they have found magic items or a high level spellcaster to raise [B]Arranos[/B], Air Genasi Ranger 5th, from the dead; OR:[B] 2)[/B] Forget [B]Arranos [/B] and roll up a new PC one level under [B]Arranos [/B] (4th level). After the XP awards and level progression of 4 characters, it was time for the Victory Points. This is how my players managed the first chapter: [U]Victory Points, 1st Chapter[/U]: [B]Destroying Skull Gorge Bridge - 2 VPs Twistusk Forest Giants aid - 1 VP Evacuating Drellin´s Ferry - 3 VPs Killing Commanders: Wyrmlord Koth - 2 VPs Ozyrrandion the Green Dragon - 1 VP[/B] [B]Victory Points total: 9 VPs[/B] [U]DM comment: Excellent work[/U]! My players have managed to fulfill all major objectives in the first chapter. They have lost 4 characters in the process, but of those 2 were 1st level and [B]Geth Helder [/B] was resurrected. And my players did it in record time - only 6 full game days (we are at day 6 evening in RHoD!). Chapter 2 might hold serious challenges to the group, but they are well prepared to match the strategic advances of the horde with this good start. Next week on Monday our adventure continues! [/QUOTE]
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