I got the impression, especially from the DMG, that it's okay to take powers and reflavor them, specifically changing damage types. You want a fire wizard? Take a bunch of powers, and make them all fire based. Voila, pyromancer!
And then, take feats! Arcane Fire makes fire powers better! If you're a fire-breathing dragonborn, there's a feat to make fire powers better! Etc.!
Or, if my cleric is of a winter god instead of Pelor, change radiant damage to cold.
This sounds awesome.
But, is this an unbalancing thing? Since there's a big spread of damage types across powers, maybe the game means for there to a limited number of powers available to a wizard/sorcerer/cleric of a specific damage type, and therefore a limited amount of powers that will interact with any given feat.
On the other hand, the unbalanced distribution of damage types across powers makes me think, maybe not.
So my real question is, if I'm a DM, and a player says he wants to take a pile of powers and change all the damage types for flavor (and also power gaming) should I allow it? What about feats -- should I allow Arcane Fire to be changed to Arcane Cold?
(Really, I want to do this as a player. I want to make a dragonborn hybrid sorcerer-barbarian with all the sorc powers being cold, along with the dragon breath.)
And then, take feats! Arcane Fire makes fire powers better! If you're a fire-breathing dragonborn, there's a feat to make fire powers better! Etc.!
Or, if my cleric is of a winter god instead of Pelor, change radiant damage to cold.
This sounds awesome.
But, is this an unbalancing thing? Since there's a big spread of damage types across powers, maybe the game means for there to a limited number of powers available to a wizard/sorcerer/cleric of a specific damage type, and therefore a limited amount of powers that will interact with any given feat.
On the other hand, the unbalanced distribution of damage types across powers makes me think, maybe not.
So my real question is, if I'm a DM, and a player says he wants to take a pile of powers and change all the damage types for flavor (and also power gaming) should I allow it? What about feats -- should I allow Arcane Fire to be changed to Arcane Cold?
(Really, I want to do this as a player. I want to make a dragonborn hybrid sorcerer-barbarian with all the sorc powers being cold, along with the dragon breath.)