Paul Farquhar
Legend
The 5e DMG is certainly a random stream of consciousness type of thing. But it's simply not for new players.I can't speak for the starter sets, but the DMG is probably the worst DMG for new DMs in the entire history of AD&D/WotC D&D. Certainly relative to the era it is.
DMing is all about managing a game. Which you can really only learn by doing. Ever tried to learn to ride a bike by reading a book? The DMG is about world-building and content creation. Which is simply not necessary for any DM to do. It could easily be renamed The Adventure Creators Handbook.
Yes it is. D&D is the simplest thing in the world. Much easier than learning a language. The DM describes the situation. The players narrate their actions. The DM describes the outcome. That's all there is to it. Sure, you can add rules to help the DM resolve various situations, but you can do that as you go along. It's when you stick a couple of tombstone rulebooks in front of someone that they start to panic. If you want to encourage children to read you give them comics, not Tolstoy.Is that a misconception?