Marimmar
First Post
Last night a big discussion erupted in our group concerning the druid's animal companion. The player of the druid (lvl 5) took a dire wolverine (5HD) along and the party cleric was offended by the damage the wolverine dealt to our enemies, claiming that having an animal companion is too powerful an ability and that it should be limited or even forbidden.
He may have a point since we disallowed spontaneous healing but i really cannot see the wolverine as 'too powerful' an ability.
The cleric's player demanded that the animal should take away a share of XP since it is in effect like another fighter, while IMO the animal companion is like a paladin's warhorse and should remain is it is. Noone complains about <i>fireballs</i>, so why about an animal companion? (BTW I'm just another player in that camapign and sick of the infighting)
Did anyone else limit the druid's animal companion ability?
He may have a point since we disallowed spontaneous healing but i really cannot see the wolverine as 'too powerful' an ability.
The cleric's player demanded that the animal should take away a share of XP since it is in effect like another fighter, while IMO the animal companion is like a paladin's warhorse and should remain is it is. Noone complains about <i>fireballs</i>, so why about an animal companion? (BTW I'm just another player in that camapign and sick of the infighting)
Did anyone else limit the druid's animal companion ability?