raptor112
First Post
Wow, there are alot more responses then I expected (I thought was the only one into fantasy technology in fantasy technology). I was refering to the Fantastic science book by you Kelleris. I like the book overall but there were a few things here and there seemed to need a good old fasioned nerf wacking. I don't have the book with me right now (my Gm who is also the rules lawyer in my game has it) I am planning on using it for a revival of my original campain setting. Once I get my book back I would love to talk more, maybe help me get it more in line rules wise with what I need for that campain. For the purpose of this thread though I am looking for something that any character class can aquire and use (either through a feat or just purchasing the item). I am going to check out some of the sugestions made here. keep the ideas coming guys, I'd like to see what else is out there and who else like steam/fantasy science in there D&D games.