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renau1g's Red Hand of Doom - Beta


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Walking Dad

First Post
[sblock=ooc]
As a primary caster, Scavenger tries to stay in the middle of the group.

Stats:
AC=20 Touch=13 Flat-Footed=19

Fort:+1 Refl:+3 Will:+4

HP: 48/48 Dmg Red: 2/bludgeoning and magic

Spells Per Day (Save DC 13 + spell level):
1st - 6/6
2nd - 5/5[/sblock]
 

Halford

First Post
OOC: Father Blaithe will stay at the rear of the group. If we are riding Byden will be in the cart reading and keeping a rough map of the trail they have followed.
 
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renau1g

First Post
As you move through the forest, some on horses, Sir Conrad walking, and Father Blaine calmly laying in the back of Yorgan's cart, the sounds of the forest become quiet, but before you can react movement explodes from out of the forest.

A pile of rotting vegetation at the front of the group "gets up" and begins shambling towards Sir Conrad. The creature is nearly as tall as Sir Conrad, but nearly 8 feet wide, with pieces of itself sloughin off as it moves. With a mighty swing, the creatures "arm" slams into Sir Conrad, catching him before he could react.

At the rear of the party, a vine comes out of the forest, attempting to grab at Father Blaine, but the wagon provides him enough protection to avoid it.

[sblock=OOC]
Yes, you were riding. Those on horses, please make ride checks (except for the warhorse).

Sir Conrad - 11 damage from the creatures slam attack

Initiative:

Sir Conrad - 22
Yorgan - 22
Sascha - 21
Vine - 12
Mound - 11
Scavenger - 7
Father Blaine - 4

Sascha; Scav; Blaine; Conrad; Yorgan; Assassin Vine; Shambling Mound (1d20+3=21, 1d20+2=7, 1d20+1=4, 1d20+4=22, 1d20+3=22, 1d20=12, 1d20=11)

[/sblock]
 
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renau1g

First Post
[sblock=Father Blaine]
You know that the vines are Assassin Vines, known for making their own fertilizer from the carcasses of its victims. Also, you remember that they're known to be resistant to both fire and cold.

The other creature is a Shambling Mound, an intelligent, carnivorous plant. You also remember in your studies that electricity energizes the creature, making it stronger. IT is also resistant to fire .
[/sblock]
 
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Voadam

Legend
Not off to a great start

"Bone shards of the Martyr!" Sir Conrad exclaims as the tentacle strikes him with the force of a pole axe.

A purple spike erupts from his gauntleted fist and he strides forward to engage the beast striking deep into its mossy exterior but not entirely clear on whether he struck anything vital to such a monstrosity. He focuses but has some difficulty re-entering his martial trance state.


ooc move 5 feet to close then melee attack expending psionic focus for psionic weapon feat. attack 13, damage 17. Move action to attempt to regain focus 16 on DC 20 concentration check, fails. http://invisiblecastle.com/roller/view/1712408/
I lost the first set of castle links for the attacks when my original posting here did not go through.
 

stonegod

Spawn of Khyber/LEB Judge
Sascha starts as the sudden appearance of the creatures, and quickly mutters and gestures as the vine horror aside him. As if summoned, a shadowy legion of warriors appear within and around the creature, spectral weapons at the ready. He then ducks into the jungle.

OOC: Cast legion of Sentinels, then duck into the cover of the jungle and hopefully Hide (+14). [sblock=Stats]Conditions: None
Active Spells: legion of sentinels (6r) [Sentinels get 1 AoO per round, +6 melee (1d8+2/19-20 slashing).
AC 19, touch 13, flat-footed 16; +6 armor, +3 Dex; Combat Expertise
hp 34 (6 HD)
Fort +3, Ref +5, Will +5; +2 vs. sleep and charm

Spells Per Day (Save DC 14 + spell level, +1 if flat footed):
3rd: 3/4
2nd: 6/6
1st: 7/7
0: 6/6[/sblock]
 


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