Mark Hope
Adventurer
This is just an idea I have had while tweaking elements of my homebrew and I'm looking for feedback or comment...
Some of the concepts raised in the "how bad are sorcerers" thread are pretty interesting and got me to thinking, especially the stuff about greater/lesser paths of magic. What if the sorcerer was removed entirely and psionics were ruled to be another form of arcane magic? Kind of an extreme version of the "psionics and magic are the same" variant. The psion (under a different name, of course) would become the default spontaneous arcane caster and would have no need for spell components - an interesting way to present them as disciples of the Greater Path of magic. Augmentation would show how the Greater Path allowed for increased flexibility, for example. I've been thinking that this might make for an interesting setting element. Thoughts, anyone?
(Just an aside - I do like the sorcerer class. This idea occured to me out of the blue and not out of any real desire to replace the sorcerer).
Some of the concepts raised in the "how bad are sorcerers" thread are pretty interesting and got me to thinking, especially the stuff about greater/lesser paths of magic. What if the sorcerer was removed entirely and psionics were ruled to be another form of arcane magic? Kind of an extreme version of the "psionics and magic are the same" variant. The psion (under a different name, of course) would become the default spontaneous arcane caster and would have no need for spell components - an interesting way to present them as disciples of the Greater Path of magic. Augmentation would show how the Greater Path allowed for increased flexibility, for example. I've been thinking that this might make for an interesting setting element. Thoughts, anyone?
(Just an aside - I do like the sorcerer class. This idea occured to me out of the blue and not out of any real desire to replace the sorcerer).