Death_Jester
Explorer
Greetings Everyone,
In the next few weeks I will be starting a new campaign set in the Forgotten Realms (Silver Marchs/Silverymoon area). I have this idea for a series of adventures for the first few games being around collecting some books that were lost. The books used to belong to a Wizard on the path of Lichdom and while he was out getting the ingredients for his transformation, his tower/home was raided by a local adventuring group. These are the players mentors not the players themselves. The mentors are about 5th level and the players will be starting out at first level. The mage will show up later in the game but for now he is out of the picture and has no way to knowing about what has happened to his books. So he will not be part of this little series of adventures either directly or indirectly.
His apprentice however is acutely aware of the problem. It is because of his appetite that the adventures (The fifth level mentors not the players) came to the tower in the first place. He is a vampire mage that was seriously wounded in the fight and is laying low as the adventures believe that they killed him. He will only act indirectly though charmed people/vampire thralls(or whatever they are calling the lesser vampires these days). As he wants everyone to contiune to think he is dead because the adventures almost killed him last time. He needs time to plan and get ready for a the next confrontation so he will not risk his life directly. He is very intersted in getting the books back befor his master shows up but he is also scared of dying.
The books were taken, when the adventures were busy with something else, by some kobolds and traded for weapons. The person that took the books would have sold/traded them to certain people to recoup the money for the weapons and made a killing on them in the process. The person that sold the books would have the kind of contacts that would make sure that he got top gold for them. She is a rogue weapons dealer type of character that has lots of contacts.
My question to the board is do you have any suggestions for adventures set around collecting books? To make things easier I don’t have a number of books in mind that the players have to get back. Also the players will be level one and should go until about level three with these quests.
What can the players do in order to find out who has the books and or how do they get the information from the Rogue?
I would ask what kinds of books would be important to a mage on his way to lichdom, other then spellbooks which is pretty much a given in this situation?
Why are they valuable to this mage?
I would like to make collecting some of the books a mini sub-quest kind of adventure like a two or three adventures to get one book back. Others more role playing related to getting the books back.
Example: One of the books is an old text related to funerary rites of the rulership in Mulhorand. The current owner is a merchant that wants to be buried in the manner of an Old Mulhorandie Noble. This put the players in an awkward situation as they cannot kill the person and just take the book but must figure out a way around the situation without resulting to brute force.
Not all of the suggestions should be like this but it should help illistrate what kind of help I’m looking for.
By the way the book are important to the players because they might block the path of Lichdom from this mage. They are hoping to get the books to a place like Candle Keep or some place else safe.
Thanks in advance for your help.
In the next few weeks I will be starting a new campaign set in the Forgotten Realms (Silver Marchs/Silverymoon area). I have this idea for a series of adventures for the first few games being around collecting some books that were lost. The books used to belong to a Wizard on the path of Lichdom and while he was out getting the ingredients for his transformation, his tower/home was raided by a local adventuring group. These are the players mentors not the players themselves. The mentors are about 5th level and the players will be starting out at first level. The mage will show up later in the game but for now he is out of the picture and has no way to knowing about what has happened to his books. So he will not be part of this little series of adventures either directly or indirectly.
His apprentice however is acutely aware of the problem. It is because of his appetite that the adventures (The fifth level mentors not the players) came to the tower in the first place. He is a vampire mage that was seriously wounded in the fight and is laying low as the adventures believe that they killed him. He will only act indirectly though charmed people/vampire thralls(or whatever they are calling the lesser vampires these days). As he wants everyone to contiune to think he is dead because the adventures almost killed him last time. He needs time to plan and get ready for a the next confrontation so he will not risk his life directly. He is very intersted in getting the books back befor his master shows up but he is also scared of dying.
The books were taken, when the adventures were busy with something else, by some kobolds and traded for weapons. The person that took the books would have sold/traded them to certain people to recoup the money for the weapons and made a killing on them in the process. The person that sold the books would have the kind of contacts that would make sure that he got top gold for them. She is a rogue weapons dealer type of character that has lots of contacts.
My question to the board is do you have any suggestions for adventures set around collecting books? To make things easier I don’t have a number of books in mind that the players have to get back. Also the players will be level one and should go until about level three with these quests.
What can the players do in order to find out who has the books and or how do they get the information from the Rogue?
I would ask what kinds of books would be important to a mage on his way to lichdom, other then spellbooks which is pretty much a given in this situation?
Why are they valuable to this mage?
I would like to make collecting some of the books a mini sub-quest kind of adventure like a two or three adventures to get one book back. Others more role playing related to getting the books back.
Example: One of the books is an old text related to funerary rites of the rulership in Mulhorand. The current owner is a merchant that wants to be buried in the manner of an Old Mulhorandie Noble. This put the players in an awkward situation as they cannot kill the person and just take the book but must figure out a way around the situation without resulting to brute force.
Not all of the suggestions should be like this but it should help illistrate what kind of help I’m looking for.
By the way the book are important to the players because they might block the path of Lichdom from this mage. They are hoping to get the books to a place like Candle Keep or some place else safe.
Thanks in advance for your help.
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