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Resurgence and timing
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<blockquote data-quote="Infiniti2000" data-source="post: 2458824" data-attributes="member: 31734"><p>Charmed is a really bad example. Specifically, because casting the second charm will automatically break the first. But, let's assume you were targeted consecutively (by readied actions of two opposing wizards) by rays of enfeeblement. They did this in case on or the other rolled poorly. However, both succeeded. The resurgence would help you eliminate the stronger one (because it is currently 'functioning') while the second one is rendered ineffective.</p><p> </p><p>But, I want to stress that you absolutely MUST make both saves initially. You can't just not bother making the save. If there's ever a case where you just don't bother making the save, then you should likewise totally ignore those spells, as in they aren't even in effect.</p></blockquote><p></p>
[QUOTE="Infiniti2000, post: 2458824, member: 31734"] Charmed is a really bad example. Specifically, because casting the second charm will automatically break the first. But, let's assume you were targeted consecutively (by readied actions of two opposing wizards) by rays of enfeeblement. They did this in case on or the other rolled poorly. However, both succeeded. The resurgence would help you eliminate the stronger one (because it is currently 'functioning') while the second one is rendered ineffective. But, I want to stress that you absolutely MUST make both saves initially. You can't just not bother making the save. If there's ever a case where you just don't bother making the save, then you should likewise totally ignore those spells, as in they aren't even in effect. [/QUOTE]
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Community
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Resurgence and timing
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