Retro-Rocket
First Post
I have a idea for a retro space opera game using d20 Future rules. I want to go for pulp sci-fi type game. Something like the old Buck Rogers or the E.E. Doc Smith's Lensmen series. You know square jawed heros, 40's-50's style retro-rocketships, atomic rayguns, beautiful heroines, bug eyed aliens, etc.....
The problem I am having is where to start design wise. What does a player basically need to know about the setting? With D&D, people know what a sword does, or what a horse is. But a Skysled? A Delmetter Mk3 Blaster? How advanced is medicine? What kind of FTL drive is there. That sort of thing. I have a idea for a beginning scenario but as for the setting I can see alot of work ahead of me.
So what I need are some ideas on what I should start working on to fill out the setting. Any ideas or comments are greatly apreicated. Hopefully I can get my creative juices flowing.
The problem I am having is where to start design wise. What does a player basically need to know about the setting? With D&D, people know what a sword does, or what a horse is. But a Skysled? A Delmetter Mk3 Blaster? How advanced is medicine? What kind of FTL drive is there. That sort of thing. I have a idea for a beginning scenario but as for the setting I can see alot of work ahead of me.
So what I need are some ideas on what I should start working on to fill out the setting. Any ideas or comments are greatly apreicated. Hopefully I can get my creative juices flowing.