SidusLupus
First Post
I'm not sure if this should be house rules or not, but I hope that here is fine since it's a mechanics question.
There's a prestige class on the wizards website, the arcane duelist, that gains an ability that somewhat functions in the reverse of power attack, and I thought it would be a balanced if it were made into a feat.
It's called dexterous strike or something, and these are the mechanics
When attacking, you may sacrifice weapon damage to add to your attack for the round. You can take off as much damage as you like, but you must do minimum 1 point of damage with the weapon. So a short sword is d6, and you could take off up to 5 damage for +5 attack, and still do minimum 1 damage from the weapon (other bonuses to damage like strength don't apply).
On a cursory glance it seems pretty balanced to me. Since it's the reverse of power attack I would limit it to light weapons only (since you can't power attack with light weapons), and to shore up possible loopholes of sacking 11 damage from a great axe and using it to gain 11 atk.
Prereqs- 13 dex, like the 13 str for power atk. Possibly also make it require weapon finesse. Limited to only light weapons (and rapiers) and applies to all attacks made in one round, including AoO's.
Would this be balanced?
Can someone run the numbers on a theoretical level 10 fighter fighting average ac for his level using a combo of power atk + greatsword, and dexterous strike + 2 weapon fighting?
There's a prestige class on the wizards website, the arcane duelist, that gains an ability that somewhat functions in the reverse of power attack, and I thought it would be a balanced if it were made into a feat.
It's called dexterous strike or something, and these are the mechanics
When attacking, you may sacrifice weapon damage to add to your attack for the round. You can take off as much damage as you like, but you must do minimum 1 point of damage with the weapon. So a short sword is d6, and you could take off up to 5 damage for +5 attack, and still do minimum 1 damage from the weapon (other bonuses to damage like strength don't apply).
On a cursory glance it seems pretty balanced to me. Since it's the reverse of power attack I would limit it to light weapons only (since you can't power attack with light weapons), and to shore up possible loopholes of sacking 11 damage from a great axe and using it to gain 11 atk.
Prereqs- 13 dex, like the 13 str for power atk. Possibly also make it require weapon finesse. Limited to only light weapons (and rapiers) and applies to all attacks made in one round, including AoO's.
Would this be balanced?
Can someone run the numbers on a theoretical level 10 fighter fighting average ac for his level using a combo of power atk + greatsword, and dexterous strike + 2 weapon fighting?