Winged Maniraptors
Winged Maniraptors
A few of the smallest species of Maniraptors have wing-like fans of feathers on their arms, legs and tail that allow them to glide through the air like a flying squirrel. Microraptor is a typical example. Some Maniraptors such as Rahonavis may even have had fully functional wings.
In either case, they still retained well developed foreclaws and toothy jaws.
To create a typical winged maniraptors, apply the following changes to a Diminutive or Tiny Unengalid Maniraptor. For a more spectacular but unrealistic "flying killer" use a larger standard Maniraptor as the base creature.
Reduce Speed by 10 ft.
Increase the racial bonus on Jump checks to +8.
Replace the Run feat with Flyby Attack. If you used a regular Maniraptor as the base creature replace the Multiattack feat if the 'raptor has fewer than 3 Hit Dice or the Weapon Focus (foreclaw) feat if it has 3 or more Hit Dice.
For a Flying Maniraptor, add a 40 foot fly speed (poor manoeuvrability)
For a Gliding Maniraptor, add the following special quality:
Gliding (Ex): A Microraptor can use its wing-like arms and legs to glide, negating any damage from a fall of any height and allowing travel 20 feet horizontally for every 5 feet of descent. A Microraptor glides at a fly speed of 40 feet (clumsy manoeuvrability).
Examples of Winged Raptors
The following stat-blocks are for crow- and hawk-sized winged Maniraptors of both gliding and flying varieties, which should cover all plausible prehistoric examples, as well as the cinematic Winged Dromaeosaurus (A Little Maniraptor with the Flying mini-template) and Winged Austroraptor (a Big Unengalid Maniraptor with the Gliding mini-template).
Diminutive Gliding Unengalid (Diminutive Animal, Hit Dice: ¼d8 (1 hp); Init: +4; Speed: 40 ft. (8 squares), fly 40 ft. (clumsy)[gliding]; AC: 18 (+4 size, +4 Dex), touch 18, flat-footed 14; Base Attack/Grapple: +0/–15; Attack: Bite +8 melee (1); Full Attack: Bite +8 melee (1) and foreclaws +3 melee (1) and talons +3 melee (1d3-4); Space/Reach: 1 ft./0 ft.; Special Attacks: Improved grab, talon-stab [+8 melee 1d4-4], trip [-16]; Special Qualities: Gliding, low-light vision, scent; Saves: Fort +2, Ref +6, Will +2; Abilities: Str 3, Dex 19, Con 10, Int 2, Wis 15, Cha 10; Skills: Balance +11, Climb +8, Hide +20* [+24 in undergrowth], Jump +16, Listen +8, Move Silently +8, Spot +8, Survival +6; Feats: Flyby Attack, Track (B), Weapon Finesse (B); CR: 1/6)
Tiny Gliding Unengalid (Microraptor) (Tiny Animal, Hit Dice: ½d8 (2 hp); Init: +4; Speed: 40 ft. (8 squares), fly 40 ft. (clumsy)[gliding]; AC: 16 (+2 size, +4 Dex), touch 16, flat-footed 12; Base Attack/Grapple: +0/–10; Attack: Bite +6 melee (1); Full Attack: Bite +6 melee (1) and 2 foreclaws +1 melee (1) and talons +1 melee (1d4-3); Space/Reach: 2½ ft./0 ft.; Special Attacks: Improved grab, talon-stab [+6 melee 1d6-3], trip [-11]; Special Qualities: Gliding, low-light vision, scent; Saves: Fort +2, Ref +6, Will +2; Abilities: Str 5, Dex 19, Con 10, Int 2, Wis 15, Cha 10; Skills: Balance +11, Climb +8, Hide +16* [+20 in undergrowth], Jump +16, Listen +8, Move Silently +8, Spot +8, Survival +6; Feats: Flyby Attack, Track (B), Weapon Finesse (B); CR: 1/4)
Diminutive Flying Unengalid (Rahonavis) (Diminutive Animal, Hit Dice: ¼d8 (1 hp); Init: +4; Speed: 40 ft. (8 squares), fly 40 ft. (poor); AC: 18 (+4 size, +4 Dex), touch 18, flat-footed 14; Base Attack/Grapple: +0/–15; Attack: Bite +8 melee (1); Full Attack: Bite +8 melee (1) and foreclaws +3 melee (1) and talons +3 melee (1d3-4); Space/Reach: 1 ft./0 ft.; Special Attacks: Improved grab, talon-stab [+8 melee 1d4-4], trip [-16]; Special Qualities: Low-light vision, scent; Saves: Fort +2, Ref +6, Will +2; Abilities: Str 3, Dex 19, Con 10, Int 2, Wis 15, Cha 10; Skills: Balance +11, Climb +8, Hide +20* [+24 in undergrowth], Jump +16, Listen +8, Move Silently +8, Spot +8, Survival +6; Feats: Flyby Attack, Track (B), Weapon Finesse (B); CR: 1/6)
Tiny Flying Unengalid (Tiny Animal, Hit Dice: ½d8 (2 hp); Init: +4; Speed: 40 ft. (8 squares), fly 40 ft. (poor); AC: 16 (+2 size, +4 Dex), touch 16, flat-footed 12; Base Attack/Grapple: +0/–10; Attack: Bite +6 melee (1); Full Attack: Bite +6 melee (1) and 2 foreclaws +1 melee (1) and talons +1 melee (1d4-3); Space/Reach: 2½ ft./0 ft.; Special Attacks: Improved grab, talon-stab [+6 melee 1d6-3], trip [-11]; Special Qualities: Low-light vision, scent; Saves: Fort +2, Ref +6, Will +2; Abilities: Str 5, Dex 19, Con 10, Int 2, Wis 15, Cha 10; Skills: Balance +11, Climb +8, Hide +16* [+20 in undergrowth], Jump +16, Listen +8, Move Silently +8, Spot +8, Survival +6; Feats: Flyby Attack, Track (B), Weapon Finesse (B); CR: 1/4)
Winged Dromaeosaurus (Little Flying Maniraptor) (Small Animal, Hit Dice: 3d8+3 (16 hp); Init: +3; Speed: 50 ft. (10 squares), fly 40 ft. (poor); AC: 16 (+1 size, +3 Dex, +2 natural), touch 14, flat-footed 13; Base Attack/Grapple: +2/+3 [–1 without racial bonus]; Attack: Bite +6 melee (1d6+1); Full Attack: Bite +6 melee (1d6+1) and 2 foreclaws +4 melee (1d3) and talons +4 melee (1d6); Space/Reach: 5 ft./5 ft.; Special Attacks: Improved grab, talon-stab [+6 melee 1d8+1], pounce; Special Qualities: Low-light vision, scent; Saves: Fort +4, Ref +6, Will +3; Abilities: Str 13, Dex 17, Con 12, Int 2, Wis 15, Cha 10; Skills: Balance +11, Climb +7, Hide +11* [+15 in undergrowth], Jump +19, Listen +8, Move Silently +8, Spot +8, Survival +7; Feats: Flyby Attack, Multiattack, Track (B), Weapon Finesse (B); CR: 2)
Winged Austroraptor (Big Gliding Unengalid) (Medium Animal, Hit Dice: 6d8+18 (45 hp); Init: +3; Speed: 50 ft. (10 squares), fly 40 ft. (clumsy)[gliding]; AC: 16 (+3 Dex, +3 natural), touch 13, flat-footed 13; Base Attack/Grapple: +4/+8; Attack: Bite +9 melee (1d8+4); Full Attack: Bite +9 melee (1d8+4) and 2 foreclaws +3 melee (1d3+2) and talons +3 melee (1d10+2); Space/Reach: 5 ft./5 ft.; Special Attacks: Improved grab, talon-stab [+8 melee 2d8+6], trip [+4]; Special Qualities: Low-light vision, scent; Saves: Fort +8, Ref +8, Will +4; Abilities: Str 19, Dex 17, Con 16, Int 2, Wis 15, Cha 10; Skills: Balance +11, Climb +8, Hide +12* [+16 in undergrowth], Jump +20, Listen +8, Move Silently +9, Spot +8, Survival +7; Feats: Flyby Attack, Skill Focus (Hide), Track (B), Weapon Focus (bite); CR: 3)