Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
D&D Older Editions
Revised and rebalanced dragons for AD&D 2e
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="NotAYakk" data-source="post: 8075446" data-attributes="member: 72555"><p>I went over my damage chart again to tighten it up.</p><p></p><p>Now I attempt to get to decreasing die size and count from bite to claw to aoe faster.</p><p></p><p>Bite/Claw/Claw is at most 1 per target.</p><p></p><p>Tail Swipe is the size of the dragon (so on a 40' x 40' dragon, is a 40' by 40' area), and cannot hit who you bit or breathed upon (head and tail are in opposite directions). You can Tail Swipe someone you clawed, however. (This is both vermissiltude, and reduces focus-fire capabilities)</p><p></p><p>Wing Buffet is all within 10' (so melee range, including reach weapons) of the Dragon.</p><p></p><p>Dragons with 1x AOE can pick <strong>one</strong> to use on a round.</p><p></p><p>---</p><p></p><p>As a thought, a breath weapon could use <strong>both</strong> an AOE slot and a Bite slot (and maybe have a recharge mechanic). That gives it more "damage budget", and means that the dragon still has a tactical decision to make between wing buffet and tail smash (on breath weapon turns).</p><p></p><p>---</p><p></p><p>Another thought is to have tiers for damage. I mean, tweaking damage dice at each HD is cute, but maybe not needed.</p><p></p><p>Being off by 5% or 10% at 20 HD doesn't matter.</p><p></p><p>The pattern I did above was you get +1 static damage every even level. On odd levels I upped damage, added an attack, etc in order to keep it just above 7 damage per HD.</p><p></p><p>But...</p><p></p><p>(a) we could just drop 1 HD dragons. Maybe they all start at 3 HD.</p><p></p><p>Then 3-4, 5-7, 8-12, 13-19, 20+ are all windows where the max level is less than 1.5x the min level.</p><p></p><p>5', 10', 15', 20', 30' square dragons. Have damage be by dragon size, not by HD.</p><p></p><p>At 4, 6, 10, 16, grant some bonus (4: claw, 6: aoe, 10: 2nd claw, 16: 2nd aoe). Those are the midpoints of each of those ranges, so can be features that grant +22% damage, where the other +35%ish is from the larger size category.</p><p></p><p>Would have fewer tables.</p><p></p><p>Here is another table.</p><p></p><p>Bite: Bite dice + HD/2 (round down)</p><p>Claw: Bite dice + HD/2</p><p>Wing: AOE dice (no bonus)</p><p>Tail: AOE dice (no bonus)</p><p></p><p>Before Gargantuon, Bites are 4 dice, claws 2, aoes are 1 of the same die size.</p><p></p><p>Wing buffet hits everyone within 10' (in melee, including reach weapons). Creatures hit are pushed back (dragon size) distance.</p><p></p><p>Tail is an area as big as the dragon's space, and cannot include the Bite target. Creatures hit are knocked prone.</p><p></p><p>[code]</p><p>HD Size Attacks Bite Claw AOE Flat DPR DPR/HD</p><p>3 M B 4d6 - - 1 15 5</p><p>4 M B+C 4d6 2d6 - 4 25 6.3</p><p></p><p>5 L B+C 4d8 2d8 - 4 31 6.2</p><p>6 L B+C+A 4d8 2d8 1d8 6 42 7</p><p>7 L B+C+A 4d8 2d8 1d8 6 42 6</p><p></p><p>8 H B+C+A 4d10 2d10 1d10 8 52 6.5 </p><p>9 H B+C+A 4d10 2d10 1d10 8 52 5.8</p><p>10 H B+2C+A 4d10 2d10 1d10 15 66 6.6</p><p>11 H B+2C+A 4d10 2d10 1d10 15 66 6.0</p><p></p><p>12 G B+2C+A 4d12 2d12 1d12 18 92 7.7</p><p>13 G B+2C+A 4d12 2d12 1d12 18 92 7.1</p><p>14 G B+2C+A 4d12 2d12 1d12 21 95 6.8</p><p>15 G B+2C+A 4d12 2d12 2d12 21 108 7.2</p><p>16 G B+2C+A 4d12 2d12 2d12 24 111 6.9</p><p>17 G B+2C+A 4d12 2d12 2d12 24 111 6.5</p><p>18 G B+2C+A 4d12 3d12 2d12 27 127 7.1</p><p>19 G B+2C+A 4d12 3d12 2d12 27 127 6.7</p><p></p><p>20 C B+2C+2A 5d12 3d12 2d12 30 154 7.7</p><p>21 C B+2C+2A 6d12 4d12 2d12 30 173 8.2</p><p>[/code]</p><p></p><p>At 3 HD the dragon is <strong>medium </strong>and uses d6 dice</p><p>At 4 HD the dragon gets a claw attack.</p><p>At 5 HD the dragon becomes <strong>large </strong>and uses d8 dice</p><p>At 6 HD the dragon can do one tail or wing attack.</p><p>At 8 HD the dragon becomes huge and uses d10 dice</p><p>At 10 HD the dragon can do 2 claw attacks.</p><p>At 12 HD the dragon becomes <strong>gargantuan </strong>and uses d12 dice</p><p>At 15 HD the tail/wing does 2 dice of damage.</p><p>At 18 HD the claw does 3 dice of damage.</p><p>At 20 HD the dragon becomes <strong>colossal</strong>, bite does 5 dice, and it can wing and tail on the same turn.</p><p>At 21 HD the bite does 6 dice and the claw does 4 dice.</p></blockquote><p></p>
[QUOTE="NotAYakk, post: 8075446, member: 72555"] I went over my damage chart again to tighten it up. Now I attempt to get to decreasing die size and count from bite to claw to aoe faster. Bite/Claw/Claw is at most 1 per target. Tail Swipe is the size of the dragon (so on a 40' x 40' dragon, is a 40' by 40' area), and cannot hit who you bit or breathed upon (head and tail are in opposite directions). You can Tail Swipe someone you clawed, however. (This is both vermissiltude, and reduces focus-fire capabilities) Wing Buffet is all within 10' (so melee range, including reach weapons) of the Dragon. Dragons with 1x AOE can pick [B]one[/B] to use on a round. --- As a thought, a breath weapon could use [B]both[/B] an AOE slot and a Bite slot (and maybe have a recharge mechanic). That gives it more "damage budget", and means that the dragon still has a tactical decision to make between wing buffet and tail smash (on breath weapon turns). --- Another thought is to have tiers for damage. I mean, tweaking damage dice at each HD is cute, but maybe not needed. Being off by 5% or 10% at 20 HD doesn't matter. The pattern I did above was you get +1 static damage every even level. On odd levels I upped damage, added an attack, etc in order to keep it just above 7 damage per HD. But... (a) we could just drop 1 HD dragons. Maybe they all start at 3 HD. Then 3-4, 5-7, 8-12, 13-19, 20+ are all windows where the max level is less than 1.5x the min level. 5', 10', 15', 20', 30' square dragons. Have damage be by dragon size, not by HD. At 4, 6, 10, 16, grant some bonus (4: claw, 6: aoe, 10: 2nd claw, 16: 2nd aoe). Those are the midpoints of each of those ranges, so can be features that grant +22% damage, where the other +35%ish is from the larger size category. Would have fewer tables. Here is another table. Bite: Bite dice + HD/2 (round down) Claw: Bite dice + HD/2 Wing: AOE dice (no bonus) Tail: AOE dice (no bonus) Before Gargantuon, Bites are 4 dice, claws 2, aoes are 1 of the same die size. Wing buffet hits everyone within 10' (in melee, including reach weapons). Creatures hit are pushed back (dragon size) distance. Tail is an area as big as the dragon's space, and cannot include the Bite target. Creatures hit are knocked prone. [code] HD Size Attacks Bite Claw AOE Flat DPR DPR/HD 3 M B 4d6 - - 1 15 5 4 M B+C 4d6 2d6 - 4 25 6.3 5 L B+C 4d8 2d8 - 4 31 6.2 6 L B+C+A 4d8 2d8 1d8 6 42 7 7 L B+C+A 4d8 2d8 1d8 6 42 6 8 H B+C+A 4d10 2d10 1d10 8 52 6.5 9 H B+C+A 4d10 2d10 1d10 8 52 5.8 10 H B+2C+A 4d10 2d10 1d10 15 66 6.6 11 H B+2C+A 4d10 2d10 1d10 15 66 6.0 12 G B+2C+A 4d12 2d12 1d12 18 92 7.7 13 G B+2C+A 4d12 2d12 1d12 18 92 7.1 14 G B+2C+A 4d12 2d12 1d12 21 95 6.8 15 G B+2C+A 4d12 2d12 2d12 21 108 7.2 16 G B+2C+A 4d12 2d12 2d12 24 111 6.9 17 G B+2C+A 4d12 2d12 2d12 24 111 6.5 18 G B+2C+A 4d12 3d12 2d12 27 127 7.1 19 G B+2C+A 4d12 3d12 2d12 27 127 6.7 20 C B+2C+2A 5d12 3d12 2d12 30 154 7.7 21 C B+2C+2A 6d12 4d12 2d12 30 173 8.2 [/code] At 3 HD the dragon is [B]medium [/B]and uses d6 dice At 4 HD the dragon gets a claw attack. At 5 HD the dragon becomes [B]large [/B]and uses d8 dice At 6 HD the dragon can do one tail or wing attack. At 8 HD the dragon becomes huge and uses d10 dice At 10 HD the dragon can do 2 claw attacks. At 12 HD the dragon becomes [B]gargantuan [/B]and uses d12 dice At 15 HD the tail/wing does 2 dice of damage. At 18 HD the claw does 3 dice of damage. At 20 HD the dragon becomes [B]colossal[/B], bite does 5 dice, and it can wing and tail on the same turn. At 21 HD the bite does 6 dice and the claw does 4 dice. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions
Revised and rebalanced dragons for AD&D 2e
Top