The goal is to have everyone have at least some small thing they can do at will. The fighter can swing a weapon at will.
I liked the 4.0E system for Cantrips so much... I dumped the 3.5E version and stole it (with some mods).
Cantrips: These are minor at-will magical spells that effect the five senses in a minor way.
Ghost Sound: You can create an illusionary sound as quiet as a whisper or as loud as a yell to emanate from a target or location (range 120 feet). You can produce non-vocal sounds such as the ringing of a sword blow, jingling armor, or scraping stone. You can whisper quietly enough that only creatures adjacent to your target can hear your words. You can only create sound at one location at a time.
Light: You cause a target or location to emanate a light (white or any hue) up to midday daylight in brightness. The light fills a five-foot sphere, and extends 30 feet in all directions. The light lasts as long as you concentrate on it, or up to one minute per level after you stop concentrating. Extinguishing the light is a free action. You can have only one light cantrip active at a time. If you create a new light, your previously cast light winks out. Darkness can also be substituted for light, but only in a five-foot sphere. In a well-lit area the darkness is only as dark as a starry night, but can be pitch black in an already dark area.
Mage Hand: You can conjure a spectral, floating hand that can move up to 30 feet away from you. The hand can pick up, move, or manipulate objects weighing up to 20 pounds and move them anywhere within that range (minor action). The maximum speed the hand can move is 30 ft/rd. If you are holding an object, the hand can move the object into a pack, a pouch, a sheath, or a similar container and simultaneously move any one object carried or worn anywhere on your body into your hand. You can sustain the hand indefinitely, but can create only one hand at a time.
Prestidigitation: You can perform amusing magic tricks that fool the senses, such as create dancing wisps of light, freshen a wilting flower, create an illusion (one foot cube), make a small object invisible, warm a cold drink, change the taste and smell of a food, etc.
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