Nac Mac Feegle
First Post
Craddoc Pyrs
Human, 1st-Level Commoner
Medium Humanoid (Human)
Hit Dice: 1d4 (13 hp)
Initiative: +0
Speed: 30 ft. (6 squares)
Armor Class: 14 (+0 Dex, +4 armor), touch 10, flat-footed 14
Base Attack/Grapple: +0/+3
Attack: Staff +3 melee (1d6+4 20/x2) note: usually uses 2 handed w/ +5 dmg
Space/Reach: 5 ft./5 ft.
Special Attacks: None
Special Qualities: Human Traits
Saves: Fort +4, Ref +0, Will +3
Abilities: Str 17, Dex 10, Con 18, Int 10, Wis 17, Cha 12
Skills: Craft (Woodworking): 3 ranks (+3), Craft (Stonecarving): 3 ranks (+3)
Handle Animal:1 rank (+2), Heal: 0 ranks (+5), Listen: 2 ranks (+7), Survival: 3 ranks (+8)
Languages:Common
Feats: Self Sufficient, Toughness, Endurance, Robust
Race Feature:
+4 Skill Points at 1st Level / +1 each additional level
+1 Bonus Feat at 1st Level
Equipment:
Peasant Clothes
15 quarterstaffs (Crafted by him, going to be sold in town)
Assorted stone figurines (See above)
Heartstone Quarterstaff (see below)
Chain Shirt (from militia)
Heartstone: This is stone found in the very heart of tall mountains, often found in very deep caves. It provides a +1 bonus to damage which stacks with magic (so a +1 heartstone staff would have +1 to hit and +2 to damage). In total darkness heartstone glows. (small items illuminate 1 square, medium a 5 ft radius, large a 10 ft radius).
Background:
Standing at almost 6'8 with a breadth to match, Caddoc Pyrs is an insular man who has lived out his life in the mountains and hills surrounding a village. Caddoc was raised by only his father as his mother died in childbirth, and his father instilled in him a deep respect for the forests and the mountain. Caddoc is often uncomfortable around large crowds preferring his own company and the company of animals and stones.
His father having left when he was fourteen, called up in arms for some war or another, Caddoc began to till his family land himself, scratching out a meagre living off hard ground. To supplement his food, he began carving good oaken staves and small trinkets of stone, which he would peroidically sell.
Now at 32, Caddoc retains much the same lifestyle, peacefully farming his land and making carvings to sell at the town. His own pride and joy, his work in progress, is a long branch of petrified wood, hard as stone, which he found glowing in a cave during one of his long walks. He has been carving it out slowly for over a year now, making just a single slice off of it every day, slowly but perfectly carving it down to the perfect staff. This one he doesn't plan on selling, but he uses as his walking stick.
Recently, Caddoc has been recruited actively into the militia in which he was a reserve member. He is slightly annoyed, but his generally phlegmatic personality has triumphed so he is his usual calm self.
Human, 1st-Level Commoner
Medium Humanoid (Human)
Hit Dice: 1d4 (13 hp)
Initiative: +0
Speed: 30 ft. (6 squares)
Armor Class: 14 (+0 Dex, +4 armor), touch 10, flat-footed 14
Base Attack/Grapple: +0/+3
Attack: Staff +3 melee (1d6+4 20/x2) note: usually uses 2 handed w/ +5 dmg
Space/Reach: 5 ft./5 ft.
Special Attacks: None
Special Qualities: Human Traits
Saves: Fort +4, Ref +0, Will +3
Abilities: Str 17, Dex 10, Con 18, Int 10, Wis 17, Cha 12
Skills: Craft (Woodworking): 3 ranks (+3), Craft (Stonecarving): 3 ranks (+3)
Handle Animal:1 rank (+2), Heal: 0 ranks (+5), Listen: 2 ranks (+7), Survival: 3 ranks (+8)
Languages:Common
Feats: Self Sufficient, Toughness, Endurance, Robust
Race Feature:
+4 Skill Points at 1st Level / +1 each additional level
+1 Bonus Feat at 1st Level
Equipment:
Peasant Clothes
15 quarterstaffs (Crafted by him, going to be sold in town)
Assorted stone figurines (See above)
Heartstone Quarterstaff (see below)
Chain Shirt (from militia)
Heartstone: This is stone found in the very heart of tall mountains, often found in very deep caves. It provides a +1 bonus to damage which stacks with magic (so a +1 heartstone staff would have +1 to hit and +2 to damage). In total darkness heartstone glows. (small items illuminate 1 square, medium a 5 ft radius, large a 10 ft radius).
Background:
Standing at almost 6'8 with a breadth to match, Caddoc Pyrs is an insular man who has lived out his life in the mountains and hills surrounding a village. Caddoc was raised by only his father as his mother died in childbirth, and his father instilled in him a deep respect for the forests and the mountain. Caddoc is often uncomfortable around large crowds preferring his own company and the company of animals and stones.
His father having left when he was fourteen, called up in arms for some war or another, Caddoc began to till his family land himself, scratching out a meagre living off hard ground. To supplement his food, he began carving good oaken staves and small trinkets of stone, which he would peroidically sell.
Now at 32, Caddoc retains much the same lifestyle, peacefully farming his land and making carvings to sell at the town. His own pride and joy, his work in progress, is a long branch of petrified wood, hard as stone, which he found glowing in a cave during one of his long walks. He has been carving it out slowly for over a year now, making just a single slice off of it every day, slowly but perfectly carving it down to the perfect staff. This one he doesn't plan on selling, but he uses as his walking stick.
Recently, Caddoc has been recruited actively into the militia in which he was a reserve member. He is slightly annoyed, but his generally phlegmatic personality has triumphed so he is his usual calm self.