Ezequielramone
Explorer
Ok, since the last TPK my group (I'm the GM) is making new characters and the one most responsable has already made his Goblin Pistolero and just asked me what happend with those two items.
First we don't know how long he can maintain active his ring, the ring must be activated to work, it says that work just like "blink" spell. Does he have 7 rounds or unlimited time?
That was the easy question. The other thing is that a "seeking" weapon negates miss chance because the proyectile "seeks" the target and the ring of blinking give 20% miss chance because the blinking between planes. According to the blink spell description the user is "blinking" between the material and ethereal plane, so I don't interprete if the miss chance comes because you can't SEE the enemy or because you can't reach the enemy from the ethereal plane.
The spell says: "Likewise, your own attacks have a 20% miss chance, since you sometimes go ethereal just as you are about to strike."
I see two options here:
1) The 20% represent the randommess of beeing in a the material or the ethereal plane, so there is a 20% chance you are in the ethereal plane and you CAN'T attack your enemy, so you fail despite the seeking weapon.
2) The 20% represent some kind of trouble SEEING the enemy, what you can't see, your seeking weapon can attack, in this case you don't have a miss chance.
I'm confused with this, I believe it's because I don't know how work the ethereal plane.
We want to play this using official mechanics, but if there is not something to make this work in a "legal" way we want something that "make sense".
Anyway, I appreciate any response.
First we don't know how long he can maintain active his ring, the ring must be activated to work, it says that work just like "blink" spell. Does he have 7 rounds or unlimited time?
That was the easy question. The other thing is that a "seeking" weapon negates miss chance because the proyectile "seeks" the target and the ring of blinking give 20% miss chance because the blinking between planes. According to the blink spell description the user is "blinking" between the material and ethereal plane, so I don't interprete if the miss chance comes because you can't SEE the enemy or because you can't reach the enemy from the ethereal plane.
The spell says: "Likewise, your own attacks have a 20% miss chance, since you sometimes go ethereal just as you are about to strike."
I see two options here:
1) The 20% represent the randommess of beeing in a the material or the ethereal plane, so there is a 20% chance you are in the ethereal plane and you CAN'T attack your enemy, so you fail despite the seeking weapon.
2) The 20% represent some kind of trouble SEEING the enemy, what you can't see, your seeking weapon can attack, in this case you don't have a miss chance.
I'm confused with this, I believe it's because I don't know how work the ethereal plane.
We want to play this using official mechanics, but if there is not something to make this work in a "legal" way we want something that "make sense".
Anyway, I appreciate any response.