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Rituals Revamped

GRStrayton

First Post
I really like rituals, but I realize that most groups ignore them (for both cost and casting time reasons). With these house rules I've attempted to create a simple system that encourages their use. If you're interested, you can check out those rules here (along with all my house rules that focus on an exploration-based style of play):

Rituals Revamped « Legends & Labyrinths

(I've been writing about my experiences refocusing the game onto exploration for more than year, but for some reason, I never thought to post about them in the House Rules forum!)
 

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