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rogues vs fighters (Stand your ground!)
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<blockquote data-quote="LokiDR" data-source="post: 590271" data-attributes="member: 6239"><p>If the rogue stands toe to toe with the fighter, the rogue should die. This says nothing with the number of magic items/feats either could have.</p><p></p><p>If the rogue had improved invis and the fighter couldn't counter it, the fighter is toast. If the fighter has armor of fortification, especially the +5 version, the rogue is in serious trouble. There are way too many variations.</p><p></p><p>Looking at iconic or NPC characters doesn't help either. Circumstances and stratagies play a huge role as well. I don't think that the idea of a one-on-one fight is very useful.</p><p></p><p>If you are trying to create a rogue-like character that can stand up in combat, here are a few suggestions:</p><p>ring of blinking: continous sneak attack</p><p>ring of invisibility: occasional sneak attack</p><p>duelist: the AC bonus fits well, as does psedo-sneak attack: precise strike</p><p>wands: in cases of fortification or uncritable creatures</p><p>darkness/blindsight: same use as ring of blinking, but harder to get</p><p>darkvision: don't stand toe to toe, sneak attack from 30' in the darkness</p></blockquote><p></p>
[QUOTE="LokiDR, post: 590271, member: 6239"] If the rogue stands toe to toe with the fighter, the rogue should die. This says nothing with the number of magic items/feats either could have. If the rogue had improved invis and the fighter couldn't counter it, the fighter is toast. If the fighter has armor of fortification, especially the +5 version, the rogue is in serious trouble. There are way too many variations. Looking at iconic or NPC characters doesn't help either. Circumstances and stratagies play a huge role as well. I don't think that the idea of a one-on-one fight is very useful. If you are trying to create a rogue-like character that can stand up in combat, here are a few suggestions: ring of blinking: continous sneak attack ring of invisibility: occasional sneak attack duelist: the AC bonus fits well, as does psedo-sneak attack: precise strike wands: in cases of fortification or uncritable creatures darkness/blindsight: same use as ring of blinking, but harder to get darkvision: don't stand toe to toe, sneak attack from 30' in the darkness [/QUOTE]
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rogues vs fighters (Stand your ground!)
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