I am currently running what will eventually be an E8 Pathfinder game for my FLGS. Because all of the players basically chose +1 lvl adj races (or I modified a standard +0 by giving two Iron Heroes traits to make it the equivalent) [and I just simply ignored the lvl adj] and have 5 players (rather than the 4 recommended), I have simply doubled the mooks for balance. Since the first few encounters are combat encounters in the module (this is NOT a spoiler, look at the cover), there really haven't been a lot of chance for role-playing outside of combat. That said, here are some of the role-playing that has happened in the group DURING combat:
*the Earth Genasi Boar Totem Barbarian (looks like The Thing) is about to die after being hit with THREE crits, calls out for the "spirits of earth" to save him. The Arcane Cleric Gnome (from a Dragon Magazine article) uses his ONE magic missile scroll (I gave everybody something special to start with...this gnome is facinated with arcane magic, even if he is a divine caster and uses the Intuitive Learning trait [i.e. wis bonus in skill points, NOT int], and is always trying to figure out the "math" or "science" of magic, while having no understanding of either) to kill the opponent. The Barbarian missed his spot check, so it looks to him as if the Spirits of Earth saved him and smited his opponent.
*Later, due to some wierd rolls and fumbles, the gnome ends up wrapping himself up in another player's large sea coat. Because the barbarian will literally be dead at the next round, the only part of the gnome exposed is his face, the barbarian picks up the gnome, who tell him to kiss him to "make him better". The gnome player meant to kiss his forehead or like to cast CLW (yes, I know, RAW say somantic component to CLW, but I let it go, because it was so damn funny), but the barbarian player said he misunderstood and did so on the lips. The Barbarian was stated as being "fresh from the farm" and very innocent and inexperienced, so when the healing energies washed through him (which HAVE to feel good), I had him make a Will Save. He fumbled it (natural 1) and now thinks he is in love with the gnome.
*There is supposed to be a break between encounter 2 and 3, but because of a fumble during the end of encounter two, this is not going to happen. Two of my other players are playing half-brothers, one a Tiefling and the other an Asimaar. The tiefling is a VERY lawful rogue (we have yet to really decide on good/evil yet), who is basically a PI/cop. The Asimar is a chaotic Battle Sorcerer, with a family heirloom masterwork Katana (again, I fudged a bit and let the player choose proficiency with katana rather than normal martial weapon...he is also not likely to find a katana to upgrade, thus will be using this weapon for quite a while). Anyway, during the last round of the second battle, he makes one final attack against his opponents, which are now panicking and running away (at the end of this round, this one is the ONLY survivor). The asimaar fumbles and (using the Dragon Compendium crit/fumble tables) throws his katana away from himself. Random direction generator has him throw it exactly the same direction as running opponent, who then makes a high roll and snags it and keeps going. Thus, the Battle Sorcerer is running after this last survivor of the encounter, and his brother follows him, with the rest of the party following them. They have not even had the chance to loot the bodies of the fallen, and there is some treasure left behind that will probably be looted in the chaos of the encounters before the party gets back. And this is with nobody having time to stop and be healed (all are pretty wounded).
*The barbarian (who has multiple opponents in front of him) grabs the hot dog stand (yes, I know, anachronism...could as easily be a table full of food or like...expected to be in encounter) and, making an impressibe str check (remember, he has 22 str at this point), basically pushes/throws it into two of his opponents, crushing and killing them. This was because he left his weapon leaning against a barrell a few feet away to very specifically "have a hot dog in each hand" and was unarmed at begining of encounter.
I think this all counts as Role-players rather than Roll-players.
True, the Battle Sorcerer has taken the special ability to spend spell slots to avoid damage.
True, the Barbarian wields a War Maul (from Arms & Armor 3.5), and basically kills whatever he hits with one shot (but he doesn't hit a lot).
But, I have had problems in the past with power gamers. I am just lucky that I have a few optimizers, but even that player is more like trying something "neat" to see what combos he can create rather than maximizing his character. As for past power gamers, they ALWAYS quit my game. I simply kill them. Lots of times. They eaither learn or quit. Problem solved. And this from a GM that HATES to kill a player, and has been known to go to extreme cases of fudging to keep a character who does not deserve to die alive.
skippy
GM or E8 Pathfinder