Cergorach said:
A blurb about the setting, something you might find on the backside of a book.
- The key elements of the setting
Take a look
here for an overview of the setting.
- What parts of the setting the book covers
- What kind of new rules the book contains (how many pages would be nice)
Here is the table of contents (with page numbers):
WELCOME TO THE END OF HISTORY….............4
THE LASTMILLENNIUM......................................................4
ABOUT FOURTHMILLENNIUM PRODUCTS.........................5
CHARACTERS.................................................................6
OCCUPATIONS........................................................................6
Activist ..................................................................................6
Crafter ...................................................................................6
Educator ................................................................................6
Newslogger...........................................................................7
Tribal .....................................................................................7
ADVANCED CLASSES.............................................................7
Procuracy Field Agent .........................................................7
NEW FEATS.......................................................................9
Antithesis ..............................................................................9
Armor Proficiency (Reflex).................................................9
Conviction.............................................................................9
Enemy ...................................................................................9
Reputation for Loyalty.........................................................9
TECHNOLOGYAND EQUIPMENT ........................10
PROGRESS LEVELS IN FOURTHMILLENNIUM .................10
PL 7: The Genetic Age ......................................................10
PL 8: The Nanotech Age ...................................................11
PL 9 and beyond: Emergence ...........................................11
General Guidelines.............................................................11
THE STASIS .........................................................................12
Enforcing the Stasis ...........................................................12
Technological Restrictions ................................................12
GENERAL TECHNOLOGIES.................................................13
Weapons..............................................................................13
Armor..................................................................................14
Gear.....................................................................................14
Experts and Robots ............................................................15
Nanotechnology .................................................................16
Communications ................................................................17
Medicine .............................................................................18
SPACE TRAVEL....................................................................18
Node Transfer.....................................................................19
Spacecraft............................................................................20
THE COSMOS IN 3001.................................................22
THE SHARDS.......................................................................22
Mordovi ..............................................................................22
Horthval ..............................................................................23
Other Shards.......................................................................24
THE SVOBODAN LEAGUE...................................................25
Svobodan Culture...............................................................25
Government of the Svobodan League..............................26
CULTURES OF THE SVOBODAN LEAGUE ...........................26
Citizenship and Culture .....................................................26
Muutzha..............................................................................26
Alahdad...............................................................................27
Donegal...............................................................................27
Anzani.................................................................................28
Sarvadharmaani..................................................................28
Yuan ....................................................................................29
Associate Phyles.................................................................29
Uncultured Worlds .............................................................30
THE SYNDICATES................................................................30
Major Syndicate Cultures..................................................30
THE “REBEL STATES”........................................................31
THE PSAIKHAILOU .............................................................31
RELIGION ............................................................................32
Orthodox Catholic Church ................................................32
Ma’rifa ................................................................................32
Hinduism.............................................................................33
Other Faiths ........................................................................33
ECONOMICS ........................................................................33
Consortia.............................................................................34
ORGANIZATIONS.........................................................35
Department of Special Investigations (DSI) ....................35
Security and Intelligence Service (SIS)............................35
Terrorists, Revolutionaries, and Separatists .....................36
Merchant Lines...................................................................38
GAME MASTERING FOURTH MILLENNIUM....40
WHAT’S ITALLABOUT?...................................................40
FOURTHMILLENNIUM CAMPAIGNS AND ADVENTURES...31
Colonists .............................................................................41
Crime and Punishment ......................................................41
Espionage and Intrigue ......................................................41
Exploration .........................................................................41
Rebels..................................................................................41
Religion and Philosophy....................................................42
Trade and Commerce.........................................................42
Warfare................................................................................42
CONCLUSION.......................................................................42
GLOSSARY......................................................................43
OPEN GAME LICENSE...............................................45
More questions?