DaveStebbins
First Post
kenobi65 said:Our D&D campaign has been a "shared world" for 20+ years now.
It's a fairly loose-knit campaign; rather than a long serial storyline, it's more episodic. A particular DM might run a one-shot adventure that lasts an evening, or an entire series of adventures over the course of many sessions -- it all depends on what the DM's whims are.
We've always encouraged people to try their hand at DMing; some try it once and say "never again", some never want to try it, and some become part of the "regular rotation". I started out as just a player in this group; I then started to DM occasionally, and am now the group's primary DM.
We've always had one DM who was the "core" DM; that's the person who tends to set the standards for treasure, XP awards, etc. However, that "control" has never been terribly formal.
This sounds very close to what my primary group has been doing for the past 15 years. We share the world and enjoy picking up threads and using NPCs left behind by the previous DM. We'll rotate DMs, each one doing a complete adventure, so it will be several sessions (sometimes a dozen or more) with one DM before we move to whoever wants to be next. Considering that this group only plays once a month, it can take a while. I just finished running a 3E update of the desert of desolation which took over a year. Now I'll probably be able to play for a year or two before it falls back to me to DM again.