Can someone clarify how Illusory Wall works exactly? I recently ran a fight where the party was up against a dragon.
Using some forced movement, they backed the dragon up against the wall and then the wizard cast Illusory Wall, trapping him there, it looked something like this (W= normal wall, D=dragon, I = Illusory Wall)
Now, because the wizard has a decently high intellect, the dragon was trapped there for the rest of the encounter, and the party quickly surrounded him and butchered him.
I'm very impressed with the parties tactics in the battle, but when they saw how effective it was, their eyes immediately lit up at using this tactic in the future against various boss monsters, so I want to make sure I have the rulings right when it comes up again.
1) The Illusory Wall attack is supposed to happen when the enemy moves adjacent to the wall, but what about when he is already adjacent? Can the caster continue to make the attack each round and trap a creature till the end of the encounter (assuming high enough rolls?) Or can the creature simply escape after the first turn without an attack, since he hasn't "moved adjacent"?
2) And for future reference, from a DMs perspective, whats a good action for a boss monster stuck inside an illusory wall to do? It felt kind of anticlimactic after a long battle for the dragon to basically give up his turns because he couldn't see anything to attack attack and couldn't move anywhere
Using some forced movement, they backed the dragon up against the wall and then the wizard cast Illusory Wall, trapping him there, it looked something like this (W= normal wall, D=dragon, I = Illusory Wall)
Code:
W W W W
I D D I
I D D I
I I I I
I'm very impressed with the parties tactics in the battle, but when they saw how effective it was, their eyes immediately lit up at using this tactic in the future against various boss monsters, so I want to make sure I have the rulings right when it comes up again.
1) The Illusory Wall attack is supposed to happen when the enemy moves adjacent to the wall, but what about when he is already adjacent? Can the caster continue to make the attack each round and trap a creature till the end of the encounter (assuming high enough rolls?) Or can the creature simply escape after the first turn without an attack, since he hasn't "moved adjacent"?
2) And for future reference, from a DMs perspective, whats a good action for a boss monster stuck inside an illusory wall to do? It felt kind of anticlimactic after a long battle for the dragon to basically give up his turns because he couldn't see anything to attack attack and couldn't move anywhere