"This is, to my mind, one of the best styles of supplement that someone can make for Dungeons and Dragons...great ideas in the supplement that any DM can build on in their campaign. I love rules that give a precise amount of controlled chaos, and 'Here's to Crime' seems to do that well" -Kotaku
Your guide to running "Ocean's 11" style capers and heists in 5th Edition D&D!
We all love watching Caper films, but it's hard to capture that same excitement at the gaming table. Planning sessions can devolve into tedium, and the caper itself feels like a normal dungeon crawl, without any twists or surprises.
Capture the energy and mood of our favorite heist movies with this special rules supplement, which is strongly informed by the new classic RPG "Blades in the Dark", by John Harper and Evil Hat Productions. This guidebook hacks the “Blades in the Dark” approach for 5e, reaching a middle ground between John Harpers heavy narrative focus, and the mechanical robustness of 5e.
(Seriously, though, go buy Blades in the Dark, it’s so good)
-A Planning Phase keeps the focus on character first, planning just enough of the caper to let players influence the narrative, but still leaving room for surprises
-The Caper Phase lets PCs overcome heist challenges through combat, skill checks, and a special "Flashback" mechanic, mimicking the feel of our favorite films.
-Then, in the Score Phase, it all comes together as the team executes their plan like clockwork, working together to get the prize and get out, before anyone is the wiser....hopefully!
Put the "Heist" into "Dragon Heist"!