My exposure to "large-scale" combat has been the following:
Warhammer Fantasy
Chronopia (skirmish-level battles)
Dragonlance module DL (11?)
Warhammer Fantasy and Chronopia are definitely mini-based, skirmish-level rules. Of the two, I found Chronopia much more enjoyable, but neither is easily convertible to D&D. Besides, I think this space is adequately covered by the rules in the Minis HB.
For truly grand battles, the Dragonlance system was a tremendous amount of fun. I played out the campaign in my basement in high school (more than a few years back), and it captured very well the strategic level of combat. It was probably set at a higher point of view (almost purely strategic) than what many people are looking for, but I really liked the system.
Based on the discussions from these boards, if I ever get any free time again I'll probably look into the OD&D system and maybe Grim Tales, too.
Warhammer Fantasy
Chronopia (skirmish-level battles)
Dragonlance module DL (11?)
Warhammer Fantasy and Chronopia are definitely mini-based, skirmish-level rules. Of the two, I found Chronopia much more enjoyable, but neither is easily convertible to D&D. Besides, I think this space is adequately covered by the rules in the Minis HB.
For truly grand battles, the Dragonlance system was a tremendous amount of fun. I played out the campaign in my basement in high school (more than a few years back), and it captured very well the strategic level of combat. It was probably set at a higher point of view (almost purely strategic) than what many people are looking for, but I really liked the system.
Based on the discussions from these boards, if I ever get any free time again I'll probably look into the OD&D system and maybe Grim Tales, too.