Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Play by Post
S1: Tomb of Horrors - IC
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="kinem" data-source="post: 5730990" data-attributes="member: 24234"><p>While final preparations are being made, Bernidect lays down on a couch for a nap. When the time comes to wake him, he does not wake. The priests can't explain it but they determine that he is having some sort of mysterious dream. They tend to him and know enough about healing that they can keep him from starving, but clearly he is in no condition to adventure.</p><p></p><p>With only two left, the expedition looks to be in doubt, but a new volunteer insists on joining it. Gruskin, a burly half-orc fighter, works as a guard for the temple. The priests say he has been trained well, that his heart is in the right place, and that he is the most skillful fighter they have ever seen in action. But ... there is a reason they didn't suggest him for the mission in the first place. To put it charitably, he is not very bright. Still, as he seems willing to defer to the wisdom of the others when decisions need to be made, it is decided that he will go.</p><p></p><p><strong>Just as the group is about to set out, one of the other people Jared invited finally arrives: halfling sorcerer Gunden Halftoe. He agrees to join the expedition.</strong></p><p></p><p>The journey by boat takes a few days and is relatively uneventful. The flat barge has no sail, just oars. There are also a couple of 10' long poles that are useful for avoiding rocks and waters in the swamp that are too shallow. </p><p></p><p>At one point a group of giant frogs move in threateningly towards the boat, but Gruskin, in his spiked plate armor and thrusting his flaming guisarme 'Poker' in their general direction, scares them off. <span style="color: DarkOliveGreen">"Bye bye frogs!"</span> he says, proudly.</p><p></p><p>Finally, you arrive at what Mark Hinter says is the island of the tomb. <span style="color: DarkGreen">"Good luck!"</span> he says as he takes his leave, climbing into the smaller boat that he'll use to get out of the swamp. <span style="color: DarkGreen">"You will need it."</span></p><p></p><p>There's about a week's worth of rations and water left in the boat, though Ungroth and Gunden have rings of sustenance. You also know that there are certainly animals in the swamp. The swamp water is drinkable if need be, but Mark warned that people sometimes get sick from it.</p><p></p><p>Before you is a low, flat-topped hill, about 200 yards wide and 300 yards long. Only ugly weeds, thorns, and briars grow upon the steep sides and bald top of the 60' high mound. There are black rocks upon the top of the hill.</p></blockquote><p></p>
[QUOTE="kinem, post: 5730990, member: 24234"] While final preparations are being made, Bernidect lays down on a couch for a nap. When the time comes to wake him, he does not wake. The priests can't explain it but they determine that he is having some sort of mysterious dream. They tend to him and know enough about healing that they can keep him from starving, but clearly he is in no condition to adventure. With only two left, the expedition looks to be in doubt, but a new volunteer insists on joining it. Gruskin, a burly half-orc fighter, works as a guard for the temple. The priests say he has been trained well, that his heart is in the right place, and that he is the most skillful fighter they have ever seen in action. But ... there is a reason they didn't suggest him for the mission in the first place. To put it charitably, he is not very bright. Still, as he seems willing to defer to the wisdom of the others when decisions need to be made, it is decided that he will go. [B]Just as the group is about to set out, one of the other people Jared invited finally arrives: halfling sorcerer Gunden Halftoe. He agrees to join the expedition.[/B] The journey by boat takes a few days and is relatively uneventful. The flat barge has no sail, just oars. There are also a couple of 10' long poles that are useful for avoiding rocks and waters in the swamp that are too shallow. At one point a group of giant frogs move in threateningly towards the boat, but Gruskin, in his spiked plate armor and thrusting his flaming guisarme 'Poker' in their general direction, scares them off. [COLOR="DarkOliveGreen"]"Bye bye frogs!"[/COLOR] he says, proudly. Finally, you arrive at what Mark Hinter says is the island of the tomb. [COLOR="DarkGreen"]"Good luck!"[/COLOR] he says as he takes his leave, climbing into the smaller boat that he'll use to get out of the swamp. [COLOR="DarkGreen"]"You will need it."[/COLOR] There's about a week's worth of rations and water left in the boat, though Ungroth and Gunden have rings of sustenance. You also know that there are certainly animals in the swamp. The swamp water is drinkable if need be, but Mark warned that people sometimes get sick from it. Before you is a low, flat-topped hill, about 200 yards wide and 300 yards long. Only ugly weeds, thorns, and briars grow upon the steep sides and bald top of the 60' high mound. There are black rocks upon the top of the hill. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
S1: Tomb of Horrors - IC
Top