James McMurray said:That's where the acid test comes in. You figure out what the race would be worth because of its special abilities, and then you compare it to an equally levelled PC. The parts of the LA that get dropped to even the two out can be considered the abilities gained from the "racial class." The remainder of LA pays for abilities that would make the class unbalanced if it was given straight up.
For example, look at the progression for the Annis Hag (pg 153). 7 Hit Dice, Level Adjustment +5. Its class progression gets abilties at every level, even those levels where racial hit dice are gained. When you reach 12th level in the class, you're a full Annis Hag, and a fairly close equivilent to a 12th level fighter, barbarian, or other warrior class.
Yes, this is a good point.
BTW: Has anyone created a racial class for dragons (say wyrmlings)? Unfortunately, Savage Species does not contain 'monster classes' for dragons and I am not sure how to create them.