I have a slight problem with a pc being told "you can't do that"
It is my opinion that anyone can TRY to use most of the feats that are available, even if the haven't taken it. The ones that I refer to of course are the combat feats for the most part and the majority of the skills.
Here is my thought. The DM places a penalty of -4 for not having that specific feat, plus and additional -2 for each prerequisite that the character does not have. "You want to spring attack and you dont even have dodge. Ok, roll your attack at a -8"
Skills that are not used by default can also work like this. Roll using your base attribute bonus and an additional -4. People pick up a lot of information in their lives and there is no telling what someone can actually know simply because he has heard someone speak of it at one time. This gives them a small chance, because not every skill can possibly be covered by the characters.
This was brought to my mind becasue I am playing a monk and one character is constantly casting detect magic. He was told what it does. When I acted like I knew what the mage had cast, I was told that there was no way according to the rules because I did not have the spellcraft skill and I had not made a roll. My argument is that he may not understand the arcane language and the reasons for certain gestures, but he should be able to identify the effects of it.
What do you guys think?
It is my opinion that anyone can TRY to use most of the feats that are available, even if the haven't taken it. The ones that I refer to of course are the combat feats for the most part and the majority of the skills.
Here is my thought. The DM places a penalty of -4 for not having that specific feat, plus and additional -2 for each prerequisite that the character does not have. "You want to spring attack and you dont even have dodge. Ok, roll your attack at a -8"
Skills that are not used by default can also work like this. Roll using your base attribute bonus and an additional -4. People pick up a lot of information in their lives and there is no telling what someone can actually know simply because he has heard someone speak of it at one time. This gives them a small chance, because not every skill can possibly be covered by the characters.
This was brought to my mind becasue I am playing a monk and one character is constantly casting detect magic. He was told what it does. When I acted like I knew what the mage had cast, I was told that there was no way according to the rules because I did not have the spellcraft skill and I had not made a roll. My argument is that he may not understand the arcane language and the reasons for certain gestures, but he should be able to identify the effects of it.
What do you guys think?
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