Scales of War #1 Rescue at Rivenroar IC

Thanee

First Post
Kyalia

“Ouch!”

To avoid further explosions in her vincinity, Kyalia decides it is best to split their little party up a bit, therefore she runs a few meters along the house's wall.

From there, she brings her longbow to bear and targets the closest goblin.


[SBLOCK=OOC]Move: Move to AD-21
Minor: Hunter's Quarry on Goblin #3
Standard: Twin Shot on Goblin #3[/SBLOCK]
 

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Goonalan

Legend
Supporter
“Ouch!”

To avoid further explosions in her vincinity, Kyalia decides it is best to split their little party up a bit, therefore she runs a few meters along the house's wall.

From there, she brings her longbow to bear and targets the closest goblin.


[SBLOCK=OOC]Move: Move to AD-21
Minor: Hunter's Quarry on Goblin #3
Standard: Twin Shot on Goblin #3[/SBLOCK]

Kyalia skitters south a way and then two arrows fly- the first is high and wide, the second is pin-point accurate- Magoo the Goblin suddenly sprouts an arrow from the centre of his chest.

The little creature slumps to the floor dead- first blood for the good guys.

[sblock=Combat]
Encounter #2 The Firestarter

Turn: 1

Initiative (* = Next to play)

23 Magnus
16 Kalimaru
15 Ah-shahran
14 Ogre
10 Kyalia
7 Hobgoblin Archer #1*
7 Hobgoblin Archer #2
6 Goblin #1
6 Goblin #2
6 Goblin #4
6 Goblin #5
5 Freggo
3 Viator

HP & Conditions

PCs
Ah-shahran 30/30 Surges 8/7
Freggo 27/21 Surges 9/8
Kalimaru 25/25 Surges 8/8
Kyalia 26/19 Surges 8/8
Magnus 38/36 Surges 13/12
Viator 26/25 Surges 8/7

Monsters

Ogre
Hobgoblin Archer #1
Hobgoblin Archer #2
Goblin #1- Marked (Magnus)
Goblin #2
Goblin #3
Goblin #4
Goblin #5

Actions To Date

Turn #1

Magnus- Move X17. Charge Goblin #1- Miss & Marked.

Kalimaru- Aspect of the Soaring Hawk (Speed +2 Perc +2). Perception Ogre. Move W14. Charge Goblin #1- Miss.

Ah-shahran- Nature check Goblins (new info). Call Spirit Companion X14- 4 Temp HP Kali. Spirit Infusion Kali- MBA Goblin #1- Miss. Call Spirit Companion AA14- 4 Temp HP Magnus.

Ogre- Move with cart AE10. Throw cask W21- Kyalia and Freggo- Hit both 6 Fire damage. Grab up another cask.

Kyalia- Move AD21. Quarry Goblin #3. Twin Strike Goblin #3- Miss & Hit for 2 HP damage- dead.

Hob#1-

[/sblock]

New Map-

Scales of War #1 Rescue at Rivenroar

Next up the Hobgoblins & Goblins...
 

Goonalan

Legend
Supporter
Hobgoblin Archer #1 Gogol

Gogol tries his best to mitigate for the sway of the cart... aims along the arrow at Kali... and hits, the arrow ripping in to Kali's right shoulder, almost spinning him around.

Gogol nocks another arrow, while pointing and gesticulating wildly to his compatriot Chigbert.

[sblock=Hogob#1 Combat]
Standard: Longbow- Kali- Hit 12 damage
[/sblock]

Hobgoblin Archer #2 Chigbert

The second Hobgoblin Archer balances on the cart as it jolts forward, steadies his aim- straight for Kali again, and fires- a perfect hit which scores a bloody line across Kali's check and rips a chunk of flesh from his ear.

[sblock=Hogob#2 Combat]
Standard: Longbow (with +2 To Hit from Gogol)- Kali- Crit 15 damage- Bloodied
[/sblock]

Kali staggers, almost down (2 HP left).

Goblin #1 Knocker.

Knocker aims to show Maglubiyet how worthy he is- he spits and curses and slices his shortsword in to Magnus- alas the blade just bounces off the Dwarf's thick armour, Knocker curses some more and vows to show his god he really cares next time.

[sblock=Gob#1 Knocker]
Standard: Shortsword Magnus- Miss.
[/sblock]

Goblin #2 Spangles

Spangles shuffles forwards and lays about Gorm with his Shortsword- alas however to little effect, even though Spangles manages to connect with the great dog the beast seems wholly unaffected.

Spangles looks mighty frustrated and stamps his feet.

[sblock=Gob#2 Spangles]
Move: AB13
Standard: Shortsword Gorm- Hit 4 damage- unaffected.
[/sblock]

Goblin #4 Migsy

Migsy scampers down the road by the Inn, then nocks and arrow and lets it fly from his shortbow- straight at Kali... wide. It;s Migsy's turn to stamp his feet.

[sblock=Gob#4 Migsy]
Move: V8
Standard: Shortbow Kali- Miss.
[/sblock]

Goblin #5 Dandruff

Dandruff scurries for cover and then notches an arrow and lets it fly- straight at Kyalia, a hit- Kyalia takes a glancing shot from the arrow which breaks her skin on her left forearm...

[sblock=Gob#5 Dandruff]
Move: AH15 (Cover)
Standard: Shortbow Kyalia- Hit 4 damage.
[/sblock]

[sblock=Combat]
Encounter #2 The Firestarter

Turn: 1

Initiative (* = Next to play)

23 Magnus
16 Kalimaru
15 Ah-shahran
14 Ogre
10 Kyalia
7 Hobgoblin Archer #1
7 Hobgoblin Archer #2
6 Goblin #1
6 Goblin #2
6 Goblin #4
6 Goblin #5
5 Freggo*
3 Viator

HP & Conditions

PCs
Ah-shahran 30/30 Surges 8/7
Freggo 27/21 Surges 9/8
Kalimaru 25/2 Surges 8/8- Bloodied.
Kyalia 26/15 Surges 8/8
Magnus 38/36 (4 Temp HP) Surges 13/12
Viator 26/25 Surges 8/7

Monsters

Ogre
Hobgoblin Archer #1
Hobgoblin Archer #2
Goblin #1- Marked (Magnus)
Goblin #2
Goblin #3- DEAD.
Goblin #4
Goblin #5

Actions To Date

Turn #1

Magnus- Move X17. Charge Goblin #1- Miss & Marked.

Kalimaru- Aspect of the Soaring Hawk (Speed +2 Perc +2). Perception Ogre. Move W14. Charge Goblin #1- Miss.

Ah-shahran- Nature check Goblins (new info). Call Spirit Companion X14- 4 Temp HP Kali. Spirit Infusion Kali- MBA Goblin #1- Miss. Call Spirit Companion AA14- 4 Temp HP Magnus.

Ogre- Move with cart AE10. Throw cask W21- Kyalia and Freggo- Hit both 6 Fire damage. Grab up another cask.

Kyalia- Move AD21. Quarry Goblin #3. Twin Strike Goblin #3- Miss & Hit for 2 HP damage- dead.

Hob#1- Longbow Kali- Hit 12 damage. Reload.

Hob#2- Longbow Kali- Crit 12 damage- Bloodied.

Gob #1- Shortsword Magnus- Miss

Gob#2- Move AB13. Shortsword Gorm- Hit- no effect.

Gob#4- Move V8. Shortbow Kali- Miss

Gob#5- Move AH15 (Cover). Shortbow Kyalia- Hit 4 damage.

Freggo-

Viator-

[/sblock]

New Map-

http://gallery.rptools.net/v/contrib/goonalan/Scales+of+War+#1+Rescue+at+Rivenroar/?g2_page=3

Freggo you're up, followed by Viator.
 
Last edited:

Goken100

First Post
Freggo is Risks His Life and Tries not to Close His Eyes

"Time to go to work!" Freggo says a little shakily, then charges through the battlefield, dodging past goblins and arrows and grunting allies (yikes, Kali doesn't sound happy!). He heads straight for the terrifying giant with the cart-ful of exploding death. This is what I'm supposed to do... right? Gotta protect folks? Zounds that creature is large... Realizing that he's going to be putting a target on his back for doing this, he spares a moment to try to remember his fencing lessons and prepares to parry.

Freggo rushes forward, trying not to close his eyes. He charges one of the archers in the cart, swinging as best he is able, wincing a little bit at getting so perilously close to the looming ogre. His wild swing gets close to the archer, though Freggo isn't sure if it connects. He does his best to gather himself for another surprise attack, doesn't seem to have it in him to pull off the double-attack that he'd managed in the inn. Drat, perhaps that's a trick I'll need to be more careful to save...

[sblock]
Free Action: Brawling Warrior Feat to gain +1 to AC until SONT
Move Action: Move to AD:16
Standard Action: Charge to AH:14, MBA against Goblin Archer #1
Action Point: Burning Blade vs. AC of Goblin Archer WAIT CANCEL THAT I DON'T HAVE AN ACTION POINT TO SPEND (which is actually disappointing, I was hoping a missed burning sword would have interesting consequences in that cart...)
[/sblock]
 
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Goonalan

Legend
Supporter
"Time to go to work!" Freggo says a little shakily, then charges through the battlefield, dodging past goblins and arrows and grunting allies (yikes, Kali doesn't sound happy!). He heads straight for the terrifying giant with the cart-ful of exploding death. This is what I'm supposed to do... right? Gotta protect folks? Zounds that creature is large... Realizing that he's going to be putting a target on his back for doing this, he spares a moment to try to remember his fencing lessons and prepares to parry.

Freggo rushes forward, trying not to close his eyes. He charges one of the archers in the cart, swinging as best he is able, wincing a little bit at getting so perilously close to the looming ogre. His wild swing gets close to the archer, though Freggo isn't sure if it connects. He does his best to gather himself for another surprise attack, doesn't seem to have it in him to pull off the double-attack that he'd managed in the inn. Drat, perhaps that's a trick I'll need to be more careful to save...

[sblock]
Free Action: Brawling Warrior Feat to gain +1 to AC until SONT
Move Action: Move to AD:16
Standard Action: Charge to AH:14, MBA against Goblin Archer #1
Action Point: Burning Blade vs. AC of Goblin Archer WAIT CANCEL THAT I DON'T HAVE AN ACTION POINT TO SPEND (which is actually disappointing, I was hoping a missed burning sword would have interesting consequences in that cart...)
[/sblock]

Freggo scampers forward, as arrows fly, eyes on the Ogre- wary. He dodges in and slices hard left with his longsword, alas the Hobgoblin dodges back just in time and his blow manages only to scrape the side of the cart. Freggo's mind whirrs- in the back of the cart sit at least another two or three of the fiery casks- if only he could... then... BOOM!

Only he better not be standing too close when it all goes up.

[sblock=Combat]
Encounter #2 The Firestarter

Turn: 1

Initiative (* = Next to play)

23 Magnus
16 Kalimaru
15 Ah-shahran
14 Ogre
10 Kyalia
7 Hobgoblin Archer #1
7 Hobgoblin Archer #2
6 Goblin #1
6 Goblin #2
6 Goblin #4
6 Goblin #5
5 Freggo
3 Viator*

HP & Conditions

PCs
Ah-shahran 30/30 Surges 8/7
Freggo 27/21 Surges 9/8 +1 AC
Kalimaru 25/2 Surges 8/8- Bloodied.
Kyalia 26/15 Surges 8/8
Magnus 38/36 (4 Temp HP) Surges 13/12
Viator 26/25 Surges 8/7

Monsters

Ogre
Hobgoblin Archer #1
Hobgoblin Archer #2
Goblin #1- Marked (Magnus)
Goblin #2
Goblin #3- DEAD.
Goblin #4
Goblin #5

Actions To Date

Turn #1

Magnus- Move X17. Charge Goblin #1- Miss & Marked.

Kalimaru- Aspect of the Soaring Hawk (Speed +2 Perc +2). Perception Ogre. Move W14. Charge Goblin #1- Miss.

Ah-shahran- Nature check Goblins (new info). Call Spirit Companion X14- 4 Temp HP Kali. Spirit Infusion Kali- MBA Goblin #1- Miss. Call Spirit Companion AA14- 4 Temp HP Magnus.

Ogre- Move with cart AE10. Throw cask W21- Kyalia and Freggo- Hit both 6 Fire damage. Grab up another cask.

Kyalia- Move AD21. Quarry Goblin #3. Twin Strike Goblin #3- Miss & Hit for 2 HP damage- dead.

Hob#1- Longbow Kali- Hit 12 damage. Reload.

Hob#2- Longbow Kali- Crit 12 damage- Bloodied.

Gob #1- Shortsword Magnus- Miss

Gob#2- Move AB13. Shortsword Gorm- Hit- no effect.

Gob#4- Move V8. Shortbow Kali- Miss

Gob#5- Move AH15 (Cover). Shortbow Kyalia- Hit 4 damage.

Freggo- Brawling Warrior +1 AC. Move AD16. Charge Hobgoblin #1- Miss.

Viator-

Turn #2

[/sblock]

New map, and Large because it looks lovely.

http://gallery.rptools.net/v/contri...+Nentir+Inn-+Freggo+in+Action_+Large.jpg.html

Next up Viator, and then in Turn #2- Magnus, Kali and Ah-shahran before the Ogre is back in play.
 
Last edited:

Thanee

First Post
[SBLOCK=OOC]I believe, Goken100 meant AH11 not AH14, because he wrote "Goblin Archer #1" everywhere in his attacks. :)[/SBLOCK]
 

Goonalan

Legend
Supporter
[SBLOCK=OOC]I believe, Goken100 meant AH11 not AH14, because he wrote "Goblin Archer #1" everywhere in his attacks. :)[/SBLOCK]

[sblock=OOC]Done, good catch. I realised he wrote in the cart, but then he wrote Goblin and AH14, either way- open to interpretation. Alas he missed the Hobgoblin in the cart however.

Cheers Goonalan[/sblock]
 


RavenBlackthorne

First Post
Bolstered by the swift action of his companions, Viator runs without hesitation towards the cart. Focussing on the torch mounted in the cart he reaches out with his mind, lifting it up and running the flame over the fuses of the remaining barrels, leaving it hanging in the air over them.

Freggo?! Get the hell out of there! Now!!

With a final effort, he smashes into the ogre with his power, shoving it away from his comrade, hopefully dragging the cart away with it.

[sblock=Combat Actions]Double Move = to AI13
Minor Action = Far Hand on torch (still holding)
Free Action = Forceful Push on Orge - slide to AD9
Free Action = Shout to Freggo
Free Action = Put fingers in ears?! :)[/sblock]
[sblock=Viator Combat Stats]AC: 14 Fort: 12 Ref: 14 Will: 15
Init: 0 PI: 17 PP:17
HP: 26/26
Surges: 8/8
Power Points: 2/2
[sblock=Powers]Dimensional Scramble (+4 vs Fort, 1d6+4 dmg)
Force Punch (+4 vs Fort, 1d8+4 force dmg)
Fey Step
Far Hand
Forceful Push
Living Missile (+4 vs Fort, immobilized/slowed (save ends); +4 vs Ref, 2d6+4 dmg and prone - half for primary target and prone)
[/sblock][sblock=Rituals]Sending
Tenser’s Floating Disk
[/sblock][/sblock]
 

Goonalan

Legend
Supporter
Bolstered by the swift action of his companions, Viator runs without hesitation towards the cart. Focussing on the torch mounted in the cart he reaches out with his mind, lifting it up and running the flame over the fuses of the remaining barrels, leaving it hanging in the air over them.

Freggo?! Get the hell out of there! Now!!

With a final effort, he smashes into the ogre with his power, shoving it away from his comrade, hopefully dragging the cart away with it.

[sblock=Combat Actions]Double Move = to AI13
Minor Action = Far Hand on torch (still holding)
Free Action = Forceful Push on Orge - slide to AD9
Free Action = Shout to Freggo
Free Action = Put fingers in ears?! :)[/sblock]


BOOM!

The first cask explodes...

Which sets off the second cask...

BOOM!

Which ignites the third and fourth casks which explode simultaneously...

BOOM!

Flinders of broken wood, and pieces of scorched flesh rain down...

[sblock=Explosion Results]
Freggo has taken 9 points of Fire damage, and is now bloodied.
Hobgoblin Archer #2 has taken 30 points of Fire damage, and is now bloodied.
Hobgoblin Archer #1 has taken 42 points of Fire damage, and has seemingly disappeared.
The Ogre has taken 30 points of Fire damage, and is now very angry indeed.
The cart has also vanished- odd that.
[/sblock]

[sblock=Combat]
Encounter #2 The Firestarter

Turn: 2

Initiative (* = Next to play)

23 Magnus*
16 Kalimaru
15 Ah-shahran
14 Ogre
10 Kyalia
7 Hobgoblin Archer #2
6 Goblin #1
6 Goblin #2
6 Goblin #4
6 Goblin #5
5 Freggo
3 Viator

HP & Conditions

PCs
Ah-shahran 30/30 Surges 8/7
Freggo 27/12 Surges 9/8 +1 AC
Kalimaru 25/2 Surges 8/8- Bloodied.
Kyalia 26/15 Surges 8/8
Magnus 38/36 (4 Temp HP) Surges 13/12
Viator 26/25 Surges 8/7

Monsters

Ogre- 30 damage taken.
Hobgoblin Archer #1- 42 damage taken- Dead.
Hobgoblin Archer #2- 30 damage taken- Bloodied.
Goblin #1- Marked (Magnus)
Goblin #2
Goblin #3- DEAD.
Goblin #4
Goblin #5

Actions To Date

Turn #1

Magnus- Move X17. Charge Goblin #1- Miss & Marked.

Kalimaru- Aspect of the Soaring Hawk (Speed +2 Perc +2). Perception Ogre. Move W14. Charge Goblin #1- Miss.

Ah-shahran- Nature check Goblins (new info). Call Spirit Companion X14- 4 Temp HP Kali. Spirit Infusion Kali- MBA Goblin #1- Miss. Call Spirit Companion AA14- 4 Temp HP Magnus.

Ogre- Move with cart AE10. Throw cask W21- Kyalia and Freggo- Hit both 6 Fire damage. Grab up another cask.

Kyalia- Move AD21. Quarry Goblin #3. Twin Strike Goblin #3- Miss & Hit for 2 HP damage- dead.

Hob#1- Longbow Kali- Hit 12 damage. Reload.

Hob#2- Longbow Kali- Crit 12 damage- Bloodied.

Gob #1- Shortsword Magnus- Miss

Gob#2- Move AB13. Shortsword Gorm- Hit- no effect.

Gob#4- Move V8. Shortbow Kali- Miss

Gob#5- Move AH15 (Cover). Shortbow Kyalia- Hit 4 damage.

Freggo- Brawling Warrior +1 AC. Move AD16. Charge Hobgoblin #1- Miss.

Viator- Double Move AI13. Far Hand Torch to Fire casks. Forceful Push- Ogre to AD9, with cart. Casks Explode!! Freggo 9 Fire damage- Bloodied & Hobgob #2 30 Fire damage- Bloodied & Hobgob #1 42 Fire damage- Dead & Ogre 30 Fire damage.

Turn #2

Magnus-

Kali-

Ah-shahran-

[/sblock]

New Map-

http://gallery.rptools.net/v/contri...ar/028+The+Nentir+Inn-+Viator+_+Boom.jpg.html

Magnus, Kali and then Ah-shahran to go, the Ogre follows- and he's not at all happy!

Nice turn Viator- impressive.
 
Last edited:

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