GhostShip Blue
First Post
Dickson's Dorsai and Drake's Hammer's Slammers settings are both human-centric and rich with intrigue (historical references as well). I love the Slammer novels and bought the Traveller source book, but dislike playing in the Slammer-verse. I think Childe Cycle universe might be more fun as an RPG setting, but without the bounds (and bonds) of contracts and familial relationships and the personal factors that bind us to social conventions, I think the model would break down pretty quickly.
Which is, I think, the long way of saying, "Great fictional settings that are poorly suited to roleplaying games."
Which is, I think, the long way of saying, "Great fictional settings that are poorly suited to roleplaying games."