• The VOIDRUNNER'S CODEX is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

Sebastian O's Eberron Game Rogue's Gallery


log in or register to remove this ad

Zweischneid

First Post
Play-by-Post Notebook

Various notes and things, like what makes a a good Pbp Game?

Invisible Castle Online Dice

Living ENWorld Game 1: Morulas Blackleaf, currently playing The Faerie Woods

Living ENWorld Game 2: Razir "the Whisperer", currently playing The Treasure of Tierra Padre

- got a new horse ;)

The Weavings of a Different Wheel, a Wheel of Time Game:

Currently 13 HP Damage, 3 Subdual Damage

IC Thread & OOC Thread

Parallel Lines, an Eberron Game: Celebren

IC Thread & OOC Thread

Knightmares of Khorvaire, an Eberron Game: Lynx of Morgrave

IC Thread & OOC Thread

Spells for this sunny day:
Level 0: daze, detect magic, detect magic, light, mage hand
Level 1: charm person, mage armor, magic missle, protection from evil
Level 2: cat's grace, daze monster, touch of idiocy

Swords and Socialites, an Eberron Game: Haramir, Barbarian Prince of Argonessen

IC Thread & OOC Thread
 
Last edited:

Captain Tagon

First Post
Gavin Fleetly


Male Gnome Rogue1


AL: NG
Age: 55
Height: 3’6”
Weight: 46 lbs
Eyes: Green
Hair: Red
Deity: Olladra
Speed: 20 ft.
XP: 0
Next Level: 1000


STR: 10 (+0) [4pts]
DEX: 14 (+2) [6pts]
CON: 16 (+3) [6pts]
INT: 12 (+1) [4pts]
WIS: 12 (+1) [4pts]
CHA: 12 (+1) [4pts]


HP: 9
AC: 15 (10+1 for race+2 for DEX+2 for armor) 13/12
AC penalty: 0
Init: +6
Base attack bonus: +0


Saves:
Fortitude: +3
Reflex: +4
Will: +1


Attacks:
Rapier +1 1d4 18-20/x2
Dagger +1 1d3 19-20/x2
Punching Dagger +1 1d3 x3
Light Crossbow +3 1d6 19-20/x2


Skills:
Skill points: 36
Max Rank: 4
Balance +4 (2)
Bluff +3 (2)
Climb +2 (2)
Diplomacy +4 (3)
Disable Devise +3 (2)
Escape Artist +4 (2)
Gather Information +5 (4)
Hide +10 (4)
Listen +4 (1)
Move Silently +6 (4)
Open Lock +4 (2)
Spot +5 (4)
Tumble +4 (2)
Use Magic Device +3 (2)



Feats:
Improved Initiative

Action Points:
5




Languages:
Common
Gnome
Dwarven

Equipment:
Rapier (1 lb)
Dagger (.5 lb)
Punching Dagger (.5 lb)
Light Crossbow (2 lb)
10 bolts (.5 lb)
Leather Armor (7.5 lb)
Backpack (.5 lb)
Bedroll (1.25 lb)
4 day’s rations (1 lb)
Traveler’s Outfit (1.25 lb)
Courtier’s Outfit (1.5 lb)

Total Weight: 16.5 pounds (light encumberance)

20 gp 9 sp

Race:
· +2 Constitution, –2 Strength.
· Small:
· Gnome base land speed is 20 feet.
· Low-Light Vision:
· Weapon Familiarity: Gnomes may treat gnome hooked hammers as martial weapons rather than exotic weapons.
· +2 racial bonus on saving throws against illusions.
· Add +1 to the Difficulty Class for all saving throws against illusion spells cast by gnomes. This adjustment stacks with those from similar effects.
· +1 racial bonus on attack rolls against kobolds and goblinoids.
· +4 dodge bonus to Armor Class against monsters of the giant type.
· +2 racial bonus on Listen checks.
· +2 racial bonus on Craft (alchemy) checks.
· Automatic Languages: Common and Gnome. Bonus Languages: Draconic, Dwarven, Elven, Giant, Goblin, and Orc. In addition, a gnome can speak with a burrowing mammal (a badger, fox, rabbit, or the like, see below). This ability is innate to gnomes. See the speak with animals spell description.
· Spell-Like Abilities: 1/day—speak with animals (burrowing mammal only, duration 1 minute). A gnome with a Charisma score of at least 10 also has the following spell-like abilities: 1/day—dancing lights, ghost sound, prestidigitation. Caster level 1st; save DC 10 + gnome’s Cha modifier + spell level.
· Favored Class: Bard.

Class:
Sneak Attack +1d6
Trapfinding


Proficiencies:
Simple Weapons
Hand Crossbow
Rapier
Sap
Shortbow
Short Sword
Light Armour

Info:
-Coming Soon-
 

Zweischneid

First Post
playin around

Code:
Name:		Morulas Blackleaf
Gender:		Male
Race:		Elf
Class:		Ranger 1 / Transmuter 1 (Necromancy & Evocation prohibited)
Alignment:      Chaotic Good
Deity:

[U]Ability	 Score	Mod	Cost	[/U]	Level:	2nd	XP:     1053
Str:	  [B]12[/B]    +1	 4		BAB:	+1	HP:	13 (1d8+1d4+2)
Dex:	  [B]16[/B]	+3	 6 (+2 elf)	Grap:	+2	AC:	15 (+3 Dex, +2 Leather Armor)
Con:	  [B]12[/B]	+1	 6 (-2 elf)	Speed:	30'	Touch:  13
Int:	  [B]14[/B]	+2	 6		Init: 	+3	Flat:   12
Wis:	  [B]14[/B]	+2	 6		ACP:    -0      Spell Failure: 10%
Cha:	  [B]10[/B]		 2              Spell Save: +2 vs. Enchantment

[U]Saves	Total Base	Mod	Feat    Special [/U]
Fort:	  [B]3[/B]    2	+1	0	0                    
Ref:	  [B]5[/B]    2	+3	0	0       
Will:	  [B]4[/B]    2	+2	0	0                    

[U]Weapons		Attack	Damage	Critical   Range[/U]
Shortword	+2	1d6+1	19-20/x2
Longbow		+4	1d8	   20/x3   100 ft.

[U]Feats:[/U]	
Alertness (with Familiar), Point Blank Shot, Scribe Scroll, Track

[U]Abilities:[/U] 
Elven Traits, Immunity to Sleep Spells, Low Light Vision, 
Wild Empathy, Favored Enemy (Magical Beast), Familiar (Hawk)

[U]Spells per Day[/U]
0   lvl Spells: 3 + 1 Transmutation
1st lvl Spells: 2 + 1 Transmutation 

[U]Spellbook:[/U]
All Cantrips (xept Evocaton & Necromancy)
Charm Person, Endure Elements, Feather Fall, True Strike, Magic Weapon     

                
Skill Points Total: 36 (32 1st lvl Ranger + 4 2nd lvl Wizard)

[U]Skills			Total   Ranks	Mod	Feat    ACP       Special[/U]
Decipher Script		[B]+3[/B]        1	  +2		       
Climb                   [B]+3[/B]        2	  +1	
Concentration		[B]+5[/B]        4	  +1		
Hide                    [B]+5[/B]        2	  +3
Jump                    [B]+5[/B]        4	  +1	
Knowledges 
(Arcana)                [B]+4[/B]        2       +2
(Dungeoneering)         [B]+4[/B]        2       +2
(Nature)                [B]+4[/B]        2       +2
Listen                  [B]+7[/B]        1       +2                  +4 (Race: Elf / Alertness with Familiar)
Move Silently           [B]+5[/B]        2       +3  
Spellcraft              [B]+3[/B]        1       +2                       
Ride                    [B]+5[/B]        2       +3                         
Search                  [B]+6[/B]        2       +2                  +2 (Race: Elf)
Spot                   [B]+10[/B]        1       +2                  +7 (Race: Elf / Hawk Familiar Bonus / Alertness with Familiar)
Survival                [B]+6[/B]        4       +2
Swim		        [B]+5[/B]        4	  +1		

[U]Languages:[/U] 
Draconic, Common, Elven and Sylvan.


[U]Equipment            Quantity        Cost         Weight[/U]   
Explorers Outfit         1          0  gp   0  lb.
Longbow                  1          75 gp   3  lb. 
   Quiver (20 arrows)    1          1  gp   3  lb.
Shortword                1          10 gp   2  lb.
Leather Armor            1          10 gp   15 lb.
Backpack                 1          2  gp   2  lb.
Waterskin                1          1  gp   4  lb.
Bedroll                  1          1  sp   5  lb.
Sack                     1          1  sp   .5 lb.
Spellbook                1          15 gp   3  lb.
Case, map or scroll      1          1  gp   .5 lb.
Ink (1 oz. vial)         1          8  gp   0  lb.
Inkpen                   1          1  sp   0  lb.
Paper (sheet)            5          2  gp   0  lb.
Signet Ring              1          5  gp   0  lb.
Sealing Wax              1          1  gp   1  lb.
Flint and Steel          1          1  gp   0  lb.
Sunrod                   1          2  gp   1  lb.
Trail Rations            3          15 sp   3  lb.

Total Weight: 44  lb.

[U]Wealth[/U]
[B]Platinum[/B]          
[B]Gold[/B]             13
[B]Silver[/B]            7
[B]Copper[/B]

[U]Carrying Capacity[/U]
Light Load  	      43 lb. or less
Medium Load           44-86 lb.
Heavy Load            87-130 lb.
Code:
Name:		Morulas Blackleaf
Gender:		Male
Race:		Elf
Class:		Ranger 1 / PsyWarrior 1
Alignment:      Chaotic Good
Deity:

[U]Ability	 Score	Mod	Cost	[/U]	Level:	2nd	XP:     1053
Str:	  [B]12[/B]    +1	 4		BAB:	+1	HP:	16 (2d8+2)
Dex:	  [B]16[/B]	+3	 6 (+2 elf)	Grap:	+2	AC:	15 (+3 Dex, +2 Leather Armor)
Con:	  [B]12[/B]	+1	 6 (-2 elf)	Speed:	30'	Touch:  13
Int:	  [B]14[/B]	+2	 6		Init: 	+3	Flat:   12
Wis:	  [B]14[/B]	+2	 6		ACP:    -0      
Cha:	  [B]10[/B]		 2              Spell Save: +2 vs. Enchantment

[U]Saves	Total Base	Mod	Feat    Special [/U]
Fort:	  [B]5[/B]    4	+1	0	0                    
Ref:	  [B]5[/B]    2	+3	0	0       
Will:	  [B]2[/B]    0	+2	0	0                    

[U]Weapons		Attack	Damage	Critical   Range[/U]
Shortword	+2	1d6+1	19-20/x2
Longbow		+4	1d8	   20/x3   100 ft.

[U]Feats:[/U]	
Point Blank Shot, Precise Shot, Track

[U]Abilities:[/U] 
Elven Traits, Immunity to Sleep Spells, Low Light Vision, Favored Class (Wizard)
Wild Empathy, Favored Enemy (Magical Beast)

[U]Psionics:[/U]
Powers Known: [url=http://www.systemreferencedocuments.org/35/sovelior_sage/psionicPowersGtoP.html#prescience-offensive]Prescience, Offensive[/url]
Power Points/day: 1


Skill Points Total: 36 (32 1st lvl Ranger + 4 2nd lvl PsyWarrior)

[U]Skills			Total   Ranks	Mod	Feat    ACP       Special[/U]
Autohypnosis		[B]+5[/B]        1	  +2		        +2 (Synergy - Concentration)
Climb                   [B]+3[/B]        2	  +1	
Concentration		[B]+6[/B]        5	  +1		
Hide                    [B]+5[/B]        2	  +3
Jump                    [B]+5[/B]        4	  +1	
Knowledges 
(Dungeoneering)         [B]+4[/B]        2       +2
(Nature)                [B]+4[/B]        2       +2
(Psionics)              [B]+3[/B]        1       +2
Listen                  [B]+5[/B]        1       +2                    +2 (Race: Elf)
Move Silently           [B]+5[/B]        2       +3  
Psicraft                [B]+3[/B]        1       +2                       
Ride                    [B]+5[/B]        2       +3                         
Search                  [B]+6[/B]        2       +2                    +2 (Race: Elf)
Spot                    [B]+5[/B]        1       +2                    +2 (Race: Elf)
Survival                [B]+6[/B]        4       +2
Swim		        [B]+5[/B]        4	  +1		

[U]Languages:[/U] 
Draconic, Common, Elven and Sylvan.


[U]Equipment            Quantity        Cost         Weight[/U]   
Explorers Outfit         1          0  gp   0  lb.
Longbow                  1          75 gp   3  lb. 
   Quiver (20 arrows)    1          1  gp   3  lb.
Shortword                1          10 gp   2  lb.
Leather Armor            1          10 gp   15 lb.
Backpack                 1          2  gp   2  lb.
Waterskin                1          1  gp   4  lb.
Bedroll                  1          1  sp   5  lb.
Sack                     1          1  sp   .5 lb.
Case, map or scroll      1          1  gp   .5 lb.
Ink (1 oz. vial)         1          8  gp   0  lb.
Inkpen                   1          1  sp   0  lb.
Paper (sheet)            5          2  gp   0  lb.
Signet Ring              1          5  gp   0  lb.
Sealing Wax              1          1  gp   1  lb.
Flint and Steel          1          1  gp   0  lb.
Sunrod                   1          2  gp   1  lb.
Trail Rations            4          20 sp   4  lb.

Total Weight: 41  lb.

[U]Wealth[/U]
[B]Platinum[/B]         15
[B]Gold[/B]             13
[B]Silver[/B]            7
[B]Copper[/B]

[U]Carrying Capacity[/U]
Light Load  	      43 lb. or less
Medium Load           44-86 lb.
Heavy Load            87-130 lb.


Code:
Size/Type:  	Tiny Animal (Familiar)
Hit Points: 	6 hp 
Initiative: 	+3
Speed: 	        10 ft. (2 squares), fly 60 ft. (average)
Armor Class: 	18 (+2 size, +3 Dex, +2 natural +1 Familiar), touch 16, flat-footed 15
Base Attack: 	+1
Attack: 	Talons +6 melee (1d4-2)
Full Attack: 	Talons +6 melee (1d4-2)
Space/Reach: 	2½ ft./0 ft.

[U][B]Abilities:[/U][/B] 	
Str 6, Dex 17, Con 10, Int 6, Wis 14, Cha 6

[U][B]Saves	Total Base	Mod[/B][/U] 
Fort:	  [b]2[/b]    2	+0	                    
Ref:	  [b]5[/b]    2	+3	       
Will:	  [b]4[/b]    2	+2 	  




[U][B]Feats:[/U][/B] 	
Alertness, Weapon Finesse

[U][B]Special Qualities:[/U][/B]
empathic link, improved evasion, 
low-light vision, share spells 

[U][B]Skills:[/B][/U]
Listen        + 5 (including Alertness)
Spot          + 16 (including Alertness)

Hawks have a +8 racial bonus on Spot checks. 

Zephyr is similar to an eagle but slightly smaller: 1 to 2 feet long, with wingspans of 6 feet or less.

Appearance:
Morulas is a slender and graceful Elf, used to wandering and living in the wilds. His ravenblack hair is bound in plaited bead that falls to his lower back, his elven, blue-and-silver eyes usually shine with eager anticipation.
His clothing and gear are crafted for the outdoors and colored to blend well with the woods, but meticulously cared for and adorned with fine elven patterns and scrollwork.

Background:
From an early age, Morulas seemed to be bound for trouble. Born of a minor noble family and raised in the sheltered lands of the High elfs, Morulas found himself apart from his kin since his earliest childhood.
He was constantly bored with the studies at the Wizards College or the pursuit of elven arts and poetry. Though gifted with a sharp mind, his teachers found that his thoughts drifting and his performance lacking.
The young elf spend most of time chasing the fabulous beasts that shared the Elfs domain through groves and glades, rather than pursue his works at the library. From an early age, he fantasized about what lay outside the elven domains, long before he ever reached his maturity and the right to leave.
One night, stealing a few maps, clothes and a bit of food, he left the elven lands to explore what lay beyond.

Personality:
Having lived a careless and sheltered live, Morulas carries himself with a mix of arrogance and naivity that doesn't always appeal to humans (caring little for human laws or rules for example).
He is overtly eager to explore and adventure beyond the lands he knows, but has yet to understand that the world can be a grim and dangerous place and that adventuring usually does not pertain chasing Unicorns in sheltered glades. Being the son of a noble family on the run, he's always wary around other elfs and actually prefers the company of non-elfs.

He does however have a noble heart and a friendly demaneor. To those who get to know him, he will certainly try to be a good and loyal friend.
 
Last edited:

Zweischneid

First Post
playing around 2

Code:
Name:		X
Gender:		Female
Race:		Human
Class:		Paladin 6 / Monk 2 / Suel Arcanamach 2
Alignment:      Lawful Good
Deity:

[U]Ability	 Score	Mod	Cost	[/U]	Level:	1st	XP:      0
Str:	  [B]14[/B]    +2	 6		BAB:	+8/+2	HP:	x
Dex:	  [B]14[/B]	+2	 6      	Grap:  +10	AC:	x 
Con:	  [B]14[/B]	+2	 6      	Speed:	30'	Touch:  x
Int:	  [B]10[/B]	   	 2		Init: 	+2	Flat:   x
Wis:	  [B]12[/B]	+1	 4		ACP:    -0      
Cha:	  [B]16[/B]	+3	 6    

[U]Saves	Total Base	Mod	Feat            Special [/U]
Fort:	 [B]13[/B]    8	+2      0	        +3 (Divine Grace)                    
Ref:	 [B]13[/B]    8	+2	0	        +3 (Divine Grace)       
Will:	 [B]14[/B]    8	+1	+2 (Iron Will)  +3 (Divine Grace)                    

[U]Weapons		Attack	Damage	Critical   Range[/U]
Longsword	+3	1d8+2	19-20/x2
Longbow		+3	1d8	   20/x3   100 ft.

[U]Feats:[/U]	
Combat Casting, Combat Reflexes, 
Exotic WP (Bastard Sword), Divine Might,
Improved Unarmed Strike, Iron Will, 
Power Attack, Stunning Fist.

[U]Abilities:[/U] 
Aura of Good, Aura of Courage
Evasion
Detect Evil
Dispelling Strike 1/Day
Divine Grace, Divine Health, 
Ignore Spell Failure 5%
Lay on Hands (18 HP)
Remove Disease 1/Day
Smite Evil 2/Day (+3 to Hit / +6 Damage)
Special Mount
Tenacious Spells
Turn Undead 6/Day

[U]Paladin Spells:[/U]
1st Level (2/Day): Cure Light Wounds, Divine Favor

[U]Suel Arcanamach Spells:[/U]
1st Level (2/Day) - Spells Known: Feather Fall, Shield
2nd Level (1/Day) - Spells Known: Whirling Blade

Skill Points: 12 

[U]Skills			Total   Ranks	Mod	Feat    ACP       Special[/U]
Balance                 [B]+5[/B]        1	  +2	            (+2 Synergy Bonus from Tumble)   
Concentration	       [B]+10[/B]        4	  +2   (+ 4 Combat Casting)
Diplomacy               [B]+5[/B]         	  +3	            (+2 Synergy Bonus from Sense Motive) 
Handle Animal           [B]+5[/B]        2       +3
Jump                   [B]+10[/B]        6       +2                (+2 Synergy Bonus from Tumble)   
Knowledges
 (Arcane)               [B]+5[/B]        5  
 (Religion)*            [B]+5[/B]        5         
Listen                  [B]+7[/B]        5       +2   
Move Silently           [B]+7[/B]        5       +2 
Ride                    [B]+5[/B]        3       +2
Sense Motive            [B]+7[/B]        5       +2   
Spellcraft              [B]+7[/B]        5                         (+2 Synergy Bonus from Knowledge(Arcane))           
Tumble                 [B]+10[/B]        6       +2                (+2 Synergy Bonus from Jump)           

* Gives +2 on Turn Undead Checks

[U]Languages:[/U] 
Ancient Suloise, Common


[U]Equipment            Quantity        Cost         Weight[/U]   
Explorers Outfit         1          0  gp   0  lb.
Longbow                  1          75 gp   3  lb. 
   Quiver (20 arrows)    1          1  gp   3  lb.
Longsword                1          15 gp   4  lb.
Leather Armor            1          10 gp   15 lb.
Backpack                 1          2  gp   2  lb.
Waterskin                1          1  gp   4  lb.
Bedroll                  1          1  sp   5  lb.
Sack                     1          1  sp   .5 lb.
Case, map or scroll      1          1  gp   .5 lb.
Ink (1 oz. vial)         1          8  gp   0  lb.
Inkpen                   1          1  sp   0  lb.
Paper (sheet)            5          2  gp   0  lb.
Signet Ring              1          5  gp   0  lb.
Sealing Wax              1          1  gp   1  lb.
Flint and Steel          1          1  gp   0  lb.
Sunrod                   1          2  gp   1  lb.
Trail Rations            4          20 sp   4  lb.

Total Weight: 43  lb.

[U]Wealth[/U]
[B]Platinum[/B]         10
[B]Gold[/B]             13
[B]Silver[/B]            7
[B]Copper[/B]

[U]Carrying Capacity[/U]
Light Load  	      43 lb. or less
Medium Load           44-86 lb.
Heavy Load            87-130 lb.
 
Last edited:

Zweischneid

First Post
Code:
Name:		x
Gender:		male
Race:		Human
Class:		Psychic Warrior
Alignment:      Neutral Good
Deity:          none

[U]Ability	 Score	Mod	Cost	[/U]	Level:	1st	XP:      0
Str:	  14    +2	 6 		BAB:	+0	HP:	12 (1d8+2+PsiBody)
Dex:	  15	+2	 8      	Grap:	+2	AC:	14 (+2 Dex, +2 Armor)
Con:	  14	+2	 4      	Speed:	30'	Touch:  12
Int:	  10	+0	 2		Init: 	+2	Flat:   12
Wis:	  15	+2 	 8		ACP:    -0             
Cha:	   8	-1  	 0              

[U]Saves	Total Base	Ability	Feat    Special [/U]           
Fort:	  [B]4[/B]    2	+2	0	0                    
Ref:	  [B]2[/B]    0	+2	0	0       
Will:	  [B]2[/B]    0	+2	0	0       
     

[U]Weapons		Attack	Damage	Critical    Range    Special[/U]
Bastard Sword           +2     1d6+2   18-20/x2    
Blackjack (Sap)  +2     1d6+2    20/x2           nonleathel damage

Crossbow (Hand)  +2     1d4     19-20/x2    30 ft.


[U]Feats:[/U]	
Improved Shield Bash, Psionic Body, Two Weapon Fighting

[U]Psionics:[/U]
Powers Known: [url=http://www.systemreferencedocuments.org/35/sovelior_sage/psionicPowersGtoP.html#prescience-offensive]Prescience, Offensive[/url]
Power Points/day: 1



Skill points: 12	

[U]Skills			Total   Ranks	Mod	Feat    ACP       Special[/U]
Autohypnosis		[B]+5[/B]        3	  +2		        
Climb                   [B]+3[/B]        1	  +2	
Concentration		[B]+5[/B]        3	  +2		
Jump                    [B]+3[/B]        1	  +2	
Knowledges 
 (Psionics)             [B]+5[/B]        3       +2
Ride                    [B]+3[/B]        1       +2                         
                    

           
[U]Languages:[/U] 
Common, Elven, Goblin and Halfling.

[U]Equipment            Quantity        Cost         Weight[/U]   
Explorers Outfit         1          0  gp   0  lb.
Blackjack (Sap)          1          1  gp   2  lb.
Crossbow (hand)          1         100 gp   2  lb. 
   Quiver (20 bolts)     1          2  gp   2  lb.
Rapier                   1          20 gp   2  lb.
Leather Armor            1          10 gp   15 lb.
Thieves' Tools           1          30 gp   1  lb.
Backpack                 1          2  gp   2  lb.
Waterskin                1          1  gp   4  lb.
Bedroll                  1          1  sp   5  lb.
Flint and Steel          1          1  gp   0  lb.
Rope, silk (50 ft.)      1          10 gp   5  lb.
Chalk                   10          1  sp   0  lb.
Sunrod                   1          2  gp   1  lb.
Trail Rations            2          10 sp   2  lb.

Total Weight: 43  lb.


[U]Wealth[/U]
[B]Platinum[/B]         
[B]Gold[/B]             19
[B]Silver[/B]            8
[B]Copper[/B]

[U]Carrying Capacity[/U]
[B]Light Load[/B]  	      58 lb. or less
[B]Medium Load[/B]           59-116 lb.
[B]Heavy Load[/B]            117-175 lb.

[B]Age:[/B]    23
[B]Height:[/B] 5'2"
[B]Weight:[/B] 110 lb.
[B]Eyes:[/B]   grey
[B]Hair:[/B]   blonde, almost white
[B]Skin:[/B]   light
 
Last edited:

Voidrunner's Codex

Remove ads

Top