There is also Lifedrinking weapon augment crystal in MIC that lets you heal damage when you hit living enemies (this is also a good to get some other non vampiric enchantments to your weapon). There are three versions of this crystal:
1) Least - heals 1 HP per hit, max 10 HP per day
2) Lesser - heals 3 HP per hit, max 30 HP per day
3) Greater - heals 5 HP per hit, max 50 HP per day
Also I second Psychic Warrior suggestion which also has pretty good ways of not taking damage at all (like Greater Concealing Amorpha, 3rd level power that grants total concealment). He also gets powers related to gaining 5 temporary HP per manifester level, DR 5/- and 15/- (but I don't remember the names though).