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<blockquote data-quote="Haladir" data-source="post: 6036899" data-attributes="member: 6695143"><p>If you're playing by rules-as-written, don't forget the size of the marketplace. Small settlements have fewer resources at their disposal to purchase high-value items from adventurers. See the "Settlements" rules at: </p><p><a href="http://paizo.com/pathfinderRPG/prd/mastery/settlements.html" target="_blank">Settlements</a></p><p></p><p>You can't receive more than the "Purchase limit" for any given item in a particular settlement.</p><p></p><p>The way I play it in my game:</p><p></p><p>Selling items at half-price is for when you need to sell things quickly. Shop owners are buying on speculation, figuring that they'll probably be able to sell at a profit later. I let the PCs just convert items into cash at half book price on their own whenever they're in a settlement of sufficient size. It takes 1 hour of game time.</p><p></p><p>If PCs want to get more for an item, they can try to find a specific buyer. This takes dedicated in-game time. The general rule of thumb is it takes 1 day per 500 gp of the item's value to find a buyer. A successful Diplomacy [gather information] check can lower this time. When found, the buyer will buy pay 75% of list price. Successful Profession (merchant) vs. Sense Motive can raise the price that the buyer is willing to pay.</p><p></p><p>My PCs are usually on a plot-related timetable, and don't have the luxury to spend two weeks scouring major cities to find a buyer for that <em>+1 cold iron gnome hooked hammer</em> (size small) that nobody in the party can use, so they're usually content to just take 5,000 gp for an item that lists for 10,000 gp.</p></blockquote><p></p>
[QUOTE="Haladir, post: 6036899, member: 6695143"] If you're playing by rules-as-written, don't forget the size of the marketplace. Small settlements have fewer resources at their disposal to purchase high-value items from adventurers. See the "Settlements" rules at: [url=http://paizo.com/pathfinderRPG/prd/mastery/settlements.html]Settlements[/url] You can't receive more than the "Purchase limit" for any given item in a particular settlement. The way I play it in my game: Selling items at half-price is for when you need to sell things quickly. Shop owners are buying on speculation, figuring that they'll probably be able to sell at a profit later. I let the PCs just convert items into cash at half book price on their own whenever they're in a settlement of sufficient size. It takes 1 hour of game time. If PCs want to get more for an item, they can try to find a specific buyer. This takes dedicated in-game time. The general rule of thumb is it takes 1 day per 500 gp of the item's value to find a buyer. A successful Diplomacy [gather information] check can lower this time. When found, the buyer will buy pay 75% of list price. Successful Profession (merchant) vs. Sense Motive can raise the price that the buyer is willing to pay. My PCs are usually on a plot-related timetable, and don't have the luxury to spend two weeks scouring major cities to find a buyer for that [i]+1 cold iron gnome hooked hammer[/i] (size small) that nobody in the party can use, so they're usually content to just take 5,000 gp for an item that lists for 10,000 gp. [/QUOTE]
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