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Character Builds & Optimization
Sentinel+Polearm Master+Quarterstaff+Lance+Mount?
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<blockquote data-quote="faria" data-source="post: 6844706" data-attributes="member: 6780042"><p>Wow, this kinda blew up. They were 2 separate questions. I'll rephrase to clarify.</p><p></p><p>1) If your reach is 10ft from the Lance, and you're also wielding a Quarterstaff, and you have the Polearm Master feat, <strong>can you OA them at 10ft range with your Lance instead of your Quarterstaff</strong> to trigger Sentinel? Or does the Polearm Master feat require the OA be done with one of the polearms it mentions? <strong>The feat doesn't mention specific polearms in the OA part of it</strong> so I think this would work RAW.</p><p></p><p>2) <strong>As your action on <em>your </em>turn (not OA on <em>their </em>turn),</strong> you'll probably just attack them with the Lance. But if they get into 5ft range somehow, can you attack them with Quarterstaff (instead of Lance because Lance gets disadvantage in 5ft range) and also get the bonus action 1d4 attack too? I think this is ok too RAW.</p><p></p><p>The point of this combination of unusual weapons is to profit from the high hit die of a Lance, but never be stuck with Lance's disadvantage at 5ft range. Polearm Master+Sentinel is a known fantastic combo, but you can't do it with Lance...unless you're also wielding one of the specified weapons in the Polearm Master feat. Dual wielding allows us to fulfill this requirement. Now we can stop people with our Lance+Sentinel at 10ft range thanks to the OA provided by Polearm Master while also doing acceptable damage at 5ft range if an enemy makes it past our 10ft Sentinel.</p></blockquote><p></p>
[QUOTE="faria, post: 6844706, member: 6780042"] Wow, this kinda blew up. They were 2 separate questions. I'll rephrase to clarify. 1) If your reach is 10ft from the Lance, and you're also wielding a Quarterstaff, and you have the Polearm Master feat, [B]can you OA them at 10ft range with your Lance instead of your Quarterstaff[/B] to trigger Sentinel? Or does the Polearm Master feat require the OA be done with one of the polearms it mentions? [B]The feat doesn't mention specific polearms in the OA part of it[/B] so I think this would work RAW. 2) [B]As your action on [I]your [/I]turn (not OA on [I]their [/I]turn),[/B] you'll probably just attack them with the Lance. But if they get into 5ft range somehow, can you attack them with Quarterstaff (instead of Lance because Lance gets disadvantage in 5ft range) and also get the bonus action 1d4 attack too? I think this is ok too RAW. The point of this combination of unusual weapons is to profit from the high hit die of a Lance, but never be stuck with Lance's disadvantage at 5ft range. Polearm Master+Sentinel is a known fantastic combo, but you can't do it with Lance...unless you're also wielding one of the specified weapons in the Polearm Master feat. Dual wielding allows us to fulfill this requirement. Now we can stop people with our Lance+Sentinel at 10ft range thanks to the OA provided by Polearm Master while also doing acceptable damage at 5ft range if an enemy makes it past our 10ft Sentinel. [/QUOTE]
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Sentinel+Polearm Master+Quarterstaff+Lance+Mount?
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