WOLead
First Post
The combo is limited, as its a once per day and only against one target that cannot fly. I mentioned it before, but started wondering if I had the thought down if it works. A Warlock at level 9 takes Summons of Khirad, and at level 10 he takes Shadow form.
Against one non-flying target, he uses Summons of Khirad for a Con vs. Will and pulls the target 3 squares diagonally away and up so the target is knocked prone and takes 1d10 damage. Then uses his Minor Action to activate Shadow Form. Finally his Move Action to fly straight up 6 squares. That first fall for a small 1d10 damage is just a dire portent of things to come for the target.
On the next turn, he flies as high as he can while in range 10 of the target and Sustains Minor the Summons of Khirad, makes another Con vs. Will, and teleports the target 3 squares diagonally away and up again. Thus dropping the target from a height of 14 squares(70 feet). The target falls 65 feet for 6d10 damage a turn and is knocked prone again. Repeat on the following turns until a miss or death. No Standard Action due to Shadow Form. No Warlock's Curse damage added on though or an Ability Mod damage, but it makes it one of the higher damages a level 10 can make a round, repeatedly.
I know a ranger could beat the fall damage in one turn with "Attacks on the Run" for 6d10+2Dex+Quarry damage against one target, but the Warlock can sustain the falling damage until he misses with a Con vs. Will attack and he knocks the target prone repeatedly.
Sadly, against a Dragon or other flying creature this combo won't work. But the Summons of Khirad would let you to constantly pull the dragon back down to ground level for your allies to pound the beast until you miss with a Con vs. Will.
Can someone point out a flaw in my thoughts of a Summons of Kharid and Shadow Form combo? Might as well figure out before I try it.
Against one non-flying target, he uses Summons of Khirad for a Con vs. Will and pulls the target 3 squares diagonally away and up so the target is knocked prone and takes 1d10 damage. Then uses his Minor Action to activate Shadow Form. Finally his Move Action to fly straight up 6 squares. That first fall for a small 1d10 damage is just a dire portent of things to come for the target.
On the next turn, he flies as high as he can while in range 10 of the target and Sustains Minor the Summons of Khirad, makes another Con vs. Will, and teleports the target 3 squares diagonally away and up again. Thus dropping the target from a height of 14 squares(70 feet). The target falls 65 feet for 6d10 damage a turn and is knocked prone again. Repeat on the following turns until a miss or death. No Standard Action due to Shadow Form. No Warlock's Curse damage added on though or an Ability Mod damage, but it makes it one of the higher damages a level 10 can make a round, repeatedly.
I know a ranger could beat the fall damage in one turn with "Attacks on the Run" for 6d10+2Dex+Quarry damage against one target, but the Warlock can sustain the falling damage until he misses with a Con vs. Will attack and he knocks the target prone repeatedly.
Sadly, against a Dragon or other flying creature this combo won't work. But the Summons of Khirad would let you to constantly pull the dragon back down to ground level for your allies to pound the beast until you miss with a Con vs. Will.
Can someone point out a flaw in my thoughts of a Summons of Kharid and Shadow Form combo? Might as well figure out before I try it.