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<blockquote data-quote="Whizbang Dustyboots" data-source="post: 8996823" data-attributes="member: 11760"><p>If S&W is going to get killed off, it'll be by OSE, which is everywhere, to the point that I see a lot of people thinking "OSE" and "OSR" are interchangeable.</p><p></p><p>Lamentations has its own niche of supporters, who often support it for political reasons.</p><p></p><p>Dungeon Crawl Classics and Castles & Crusades have their hardcore fans who I don't think really care about any other games at all at this point; they're all-in on their systems and perfectly happy. And both Goodman and the Troll Lords put out a very healthy flow of new content all year long. I think those lines end when the companies decide to wrap things up for other reasons.</p><p></p><p>I do think you're right about some folks thinking it's a zero sum game, but as has been pointed out, so many OSR fans are big collectors of OSR works, either just for pleasure, or to grab parts from each, since they tend to be reasonably compatible across game lines, that circling the wagons when it comes to Shadowdark feels like it may be something more.</p><p></p><p>That said, that OSR compatibility rides to the rescue again. Even if one isn't interested in using Shadowdark as their engine of choice, the game's release also means a steady supply of new OSR adventures coming from a well-respected adventure author. It wouldn't take much effort to convert them over to another system (it's neither the first and it won't be the last to not use the classic TSR saving throws, and DMs have all adapted to that issue in the past).</p><p></p><p>And the commerce goes both ways. I'm very likely to buy The Temple of 1,000 Swords and Wyvern Songs to convert them over to Shadowdark along with Reach of the Roach God and the Monster Overhaul, once they're both in hardcover. A rising tide (of more people entering the OSR space) can lift all boats.</p></blockquote><p></p>
[QUOTE="Whizbang Dustyboots, post: 8996823, member: 11760"] If S&W is going to get killed off, it'll be by OSE, which is everywhere, to the point that I see a lot of people thinking "OSE" and "OSR" are interchangeable. Lamentations has its own niche of supporters, who often support it for political reasons. Dungeon Crawl Classics and Castles & Crusades have their hardcore fans who I don't think really care about any other games at all at this point; they're all-in on their systems and perfectly happy. And both Goodman and the Troll Lords put out a very healthy flow of new content all year long. I think those lines end when the companies decide to wrap things up for other reasons. I do think you're right about some folks thinking it's a zero sum game, but as has been pointed out, so many OSR fans are big collectors of OSR works, either just for pleasure, or to grab parts from each, since they tend to be reasonably compatible across game lines, that circling the wagons when it comes to Shadowdark feels like it may be something more. That said, that OSR compatibility rides to the rescue again. Even if one isn't interested in using Shadowdark as their engine of choice, the game's release also means a steady supply of new OSR adventures coming from a well-respected adventure author. It wouldn't take much effort to convert them over to another system (it's neither the first and it won't be the last to not use the classic TSR saving throws, and DMs have all adapted to that issue in the past). And the commerce goes both ways. I'm very likely to buy The Temple of 1,000 Swords and Wyvern Songs to convert them over to Shadowdark along with Reach of the Roach God and the Monster Overhaul, once they're both in hardcover. A rising tide (of more people entering the OSR space) can lift all boats. [/QUOTE]
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