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Shadowscar, the Illithidragon!

zeo_evil

First Post
The mutant protecter of the Elder Brain in my epic Forgotten Realms campaign. It swims in the Great Pool the Brain lives in. The players have assaulted Oryndoll. Might be a candidate for the Creature Collection.

Shadowscar: Male wyrm black illithidragon; CR 23; Gargantuan aberration (water); HD 34d8+238; hp 391; Init +6; Spd 60 ft., swim 60 ft., fly 250 ft. (clumsy); AC 43 (47), touch 8, flat-footed 41 (45); Base Atk +25; Grp +49; Atk +34 melee (3d6+12, tentacle); Full Atk +34 melee (3d6+12, 4 tentacles) and +31 melee (3d8+6, 2 claws) and +31 melee (2d6+6, 2 wings) and +31 melee (2d8+18, tail slap); Space/Reach 20 ft./15 ft. (20 ft. with tentacle); SA breath weapon (120-ft. line of acid), corrupt water, crush 4d6+18, extract, frightful presence, improved grab, mind blast (DC 22), spell-like abilities, spells, tail sweep 2d6+18; SQ blindsense 60 ft., damage reduction 20/epic and magic, darkvision 120 ft., immunities (acid, paralysis, sleep), keen senses, spell resistance 44, telepathy 100 ft., water breathing; AL CE; SV Fort +18, Ref +13, Will +27; Str 35, Dex 15, Con 25, Int 22, Wis 23, Cha 22.
Skills and Feats: Concentration +44, Hide +27, Listen +45, Search +43, Sense Motive +43, Spot +45, Survival +43 (+45 following tracks), Swim +57; Ability Focus (mind blast), Alertness, Blind-Fight, Combat Casting, Improved Initiative, Improved Natural Armor, Improved Natural Attack (claws), Improved Natural Attack (tentacle), Multiattack, Power Attack, Quicken Spell-Like Ability (darkness), Weapon Focus (tentacle).

Blindsense (Ex): Shadowscar can pinpoint creatures within a distance of 60 feet. Opponents that he cannot actually see still have total concealment against him.

Breath Weapon (Su): Once every 1d4 rounds, Shadowscar can breathe a 120-foot line of acid. Each creature within the area must make a successful Reflex save (DC 34) or take 22d4 points of acid damage.

Corrupt Water (Sp): Once per day, Shadowscar can stagnate 10 cubic feet of water, making it still, foul, and unable to support animal life. This ability spoils liquids containing water. A magic item (such as a potion) or an item in a creature’s possession must succeed on a Will save (DC 33) or become fouled. This effect is the equivalent of a 1st-level spell, and its range is 330 feet. Caster level 13th.

Crush (Ex): When flying or jumping, Shadowscar can land on Medium or smaller opponents as a standard action, using his whole body to crush them. His crush attack affects a 20-foot-by-20-foot area. Each creature in the affected area must succeed on a Reflex save (DC 34) or be pinned, automatically taking 4d6+18 points of bludgeoning damage each round that it remains pinned.

Enhanced Dexterity: The Elder Brain has used wish spells to increase Shadowscar’s Dexterity. His Dexterity has a +5 inherent bonus included in its value.

Frightful Presence (Ex): Shadowscar can unsettle foes with his mere presence. This ability takes effect automatically whenever he attacks, charges, or flies overhead. Each creature within a radius of 330 feet that has less than 34 HD is subject to the effect. A potentially affected creature that succeeds on a Will save (DC 33) remains immune to Shadowscar’s frightful presence for 24 hours. On a failure, a creature with 4 or fewer HD becomes panicked for 4d6 rounds, and one with 5 or more HD becomes shaken for 4d6 rounds. A panicked creature takes a -2 morale penalty on saving throws and must flee. A shaken creature takes a - 2 morale penalty on attack rolls, checks, and saving throws. Shadowscar ignores the frightful presence of other dragons.

Spells: Shadowscar can cast spells as a 13th-level sorcerer.

Sorcerer Spells Known (6/8/8/7/7/7/5; save DC 16 + spell level): 0—arcane mark, dancing lights, daze, detect magic, ghost sound, mage hand, open/close, read magic, resistance; 1st—hypnotism, identify, mage armor, reduce person, sleep; 2nd—blur, Melf ’s acid arrow, resist energy, Tasha’s hideous laughter, web; 3rd—dispel magic, displacement, hold person, suggestion; 4th—confusion, crushing despair, lesser geas, polymorph; 5th—baleful polymorph, feeblemind, mind fog; 6th—disintegrate, geas/quest.

Psionic Abilities: 3/day—darkness (radius 110 ft.), detect thoughts (DC 18), insect plague, levitate, suggestion (DC 19); 1/day—charm monster (DC 20), plant growth. Caster level 13th.

Tail Sweep (Ex): As a standard action, Shadowscar can sweep with his tail, affecting a half circle with a radius of 30 feet extending from an intersection on the edge of his space in any direction. Each Small or smaller creature within the swept area takes 2d6+18 points of bludgeoning damage (Reflex DC 34 half).
 

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Super Human

First Post
Why not just use the Half-Illithid Template...

Why not just use the Half-Illithid Template from the Forgotten Realms Accessory, The Underdark? Ohhhh...a Great Wyrm Half-Illithid/Half-Black Dragon! I wonder what the CR of such as beast would be? Can anyone tell me? Ohhh, the possibilities! ;-)
 

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