gamerprinter
Mapper/Publisher
I also have the inklings to build an Iron Age Celtic campaign setting, where fey have great importance, and looking at them as animistic spirits works well for that scenario as well.
However, already mentioned in my previous posts, this world view idea fits very closely to how I am currently developing Kaidan. I have contacted Jonathan McAnulty (lead designer, Wicht on these boards) who has been referred to this thread, and we'll be actively developing shaman/priests to serve locationary spirits as the primary spell-casting/powers acquisition mechanic for divine power.
Ideas from this thread are being directly ported into Kaidan as we speak. So you can expect a product available soon (early 2011) using this.
Incidentally the product name is now defined (I like it) as, Kaidan: the Gift and other Tales of Horror. Sounds like an anthology of Japanese horror stories, which in a way, that's exactly what it's intended to be - but stories in the form of adventures.
This thread is definitely helping its development. Thank you.
GP
However, already mentioned in my previous posts, this world view idea fits very closely to how I am currently developing Kaidan. I have contacted Jonathan McAnulty (lead designer, Wicht on these boards) who has been referred to this thread, and we'll be actively developing shaman/priests to serve locationary spirits as the primary spell-casting/powers acquisition mechanic for divine power.
Ideas from this thread are being directly ported into Kaidan as we speak. So you can expect a product available soon (early 2011) using this.
Incidentally the product name is now defined (I like it) as, Kaidan: the Gift and other Tales of Horror. Sounds like an anthology of Japanese horror stories, which in a way, that's exactly what it's intended to be - but stories in the form of adventures.
This thread is definitely helping its development. Thank you.
GP