Ouch. Well, as a consumer, let me tell you that you are sadly, um..., "misguided" with regards to the above. Full color, for me, does not provide a higher utility value - quite the opposite, as a DM it has vastly decreased the utility of your magazine. The full color and glossy pages has resulted in the fact that I can no longer make notes on the pages or the maps, and the maps are more difficult to see and use during a session in comparison to b&w maps.Keith F Strohm said:As to why Paizo publishes Dungeon in color, there are a few reasons. One, of course, is that we can provide a higher quality reading experience of the magazine and a higher utility value to our consumers.
I would never argue with this.Another reason has to do with the fact that a good portion of Dungeon's sales come from bookstores, where it has to compete on the shelf with electronic gaming magazines and a plethora of high gloss products. Also, Paizo does make some money selling advertising, and advertisers are more likely to place an add in a high-quality color magazine than a black and white, non-glossy periodical.
arnwyn said:Ouch. Well, as a consumer, let me tell you that you are sadly, um..., "misguided" with regards to the above.
arnwyn said:Full color, for me, does not provide a higher utility value - quite the opposite, as a DM it has vastly decreased the utility of your magazine. The full color and glossy pages has resulted in the fact that I can no longer make notes on the pages or the maps, and the maps are more difficult to see and use during a session in comparison to b&w maps.
arnwyn said:Now, I'm certainly in line with the first part of your reasons ("higher quality reading experience", aka "good aesthetics" aka "makes the DM go 'ooh, pretty'"), but the second part is horribly inaccurate, IMO.
I would never argue with this.
The fact, though, that you're claiming full-color increases utility is unbelievably shocking.
Erik Mona said:Belen said:
>>>
I know too much about publishing.
>>>
You don't have a very good grasp on how we do business, unfortunately. Our rates for a full-color ad are considerably more expensive than $900 per page. Advertisers _will_ pay more for color. A color magazine _will_ get better distribution (on average), which means it's getting to more stores. Further, there's a lot of evidence that a consumer is more likely to purchase a color magazine once he's got it in his hands.
A good number of things are going to change with Dungeon over the next year. I can assure you that it will _NOT_ be going to black and white. If that's the dealbreaker for you, I'm afraid to say that you'll probably not be coming back to the magazine any time soon.
--Erik Mona
Editor-in-Chief
Dungeon Magazine
EDIT: An editor ought to be able to catch its/it's, eh?
kamosa said:Nice attitude. Not only did you misrepresent/misunderstand what he said, you acted like a jerk to him. That is the second time this thread you've come out and slammed people. I can't understand how a representative of a company can think it is good business to slam people, even when they are wrong. Compare that to Keith who answered questions without the attitude and seemed to want to listen to what people had to say.
After reading his posts I was willing to give Dungeon another chance, but after seeing this I don't think I will. It's this kind of customer be damned attitude that has put you guys in the place you are where people are posting long threads about how much you suck. You're attitude tells me nothing is going to change and these "changes" just another attempt to scam dollars out of our pockets without really delivering what we want.
Vocenoctum said:I personally loved Ares section, but that was all for TSR games also.
Keith F Strohm said:As to why Paizo publishes Dungeon in color, there are a few reasons. One, of course, is that we can provide a higher quality reading experience of the magazine and a higher utility value to our consumers. Another reason has to do with the fact that a good portion of Dungeon's sales come from bookstores, where it has to compete on the shelf with electronic gaming magazines and a plethora of high gloss products. Also, Paizo does make some money selling advertising, and advertisers are more likely to place an add in a high-quality color magazine than a black and white, non-glossy periodical.
kamosa said:Nice attitude. Not only did you misrepresent/misunderstand what he said, you acted like a jerk to him. That is the second time this thread you've come out and slammed people. I can't understand how a representative of a company can think it is good business to slam people, even when they are wrong. Compare that to Keith who answered questions without the attitude and seemed to want to listen to what people had to say.
After reading his posts I was willing to give Dungeon another chance, but after seeing this I don't think I will. It's this kind of customer be damned attitude that has put you guys in the place you are where people are posting long threads about how much you suck. You're attitude tells me nothing is going to change and these "changes" just another attempt to scam dollars out of our pockets without really delivering what we want.
Just so you know, before Paizo acquired the periodical department from WotC, WotC did try to start up a Star Wars gaming magazine, but after 10 issues, they canceled it due to low sales turnout.TeaBee said:I recently renewed my Dungeon/Poly subscription for 3 years.
If Paizo's existance was to make me happy, Poly and Dungeon would be 2 magazines, both of which I'd subscribe to. Heck, there could be even more magazines:
3) Star Wars, Call of Cthulu, Wheel of Time, d20 Modern, etc. crunch n' fluff
4) Star Wars, Call of Cthulu, Wheel of Time, d20 Modern, etc. adventures