Bill Zebub
“It’s probably Matt Mercer’s fault.”
no thank you we are very happy with no PvP
you missed the issues that some of the groups don't even let players narrate there own actions...
right and as long as the table agree good for them.
I just don't see the reason to jump through hoops when I can just talk to my players and say what I don't want... aka PvP
it isn't harder, it's just not needed if you just talk
If your players also don't want PvP then none of this matters, right? You didn't even have to talk to them.
But if some of them do, sometimes, maybe very rarely, wish they could PvP, then you are preventing them from playing the game the way they want to play. They are complying with your orders, but they don't like it.
This approach can give players an outlet to let off some PvP steam without it being an outright ban.
I suspect from your previous posts that this explanation is going to slam against an unyielding wall of disinterest, but I used to also have an outright ban on PVP until I tried this, and maybe somebody else reading this will be inspired to try one of the best DM techniques I've ever picked up on these forums.