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Community
General Tabletop Discussion
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Should we have Level 1 ASIs at all?
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<blockquote data-quote="Amrûnril" data-source="post: 8740264" data-attributes="member: 6841183"><p>One of the most discussed features of the new playtest document is that it shifts level 1 ASIs from race/ancestry to background. This follows the change in Tasha's from fixed to floating ASI. Personally, think that getting rid of fixed racial ASIs is generally a good change, and I think that if ASIs are going to be floating, background is a better thematic justification for them than ancestry. What I have a harder time with, though, is seeing an underlying design purpose for these ASIs. In the context of 5e supplements, of course, they were needed to maintain balance between new and old ancestries, but now that we're dealing with a new set of character creation rules, having a separate step of the process to adjust the ability scores you've just generated and assigned seems inelegant and unnecessary.</p><p></p><p>A character creation process without level 1 ASIs could instead have adjusted standard array and point buy parameters, allowing 5e-like ability score totals to be assigned in a single character creation set. Rolled scores would be a bit harder to adjust, but they already average a bit higher than point buy/standard array, and a set of formalized mulligan rules could bump expected averages a bit higher if desired. It's also worth considering how level 1 feats factor into this. The developers (at least when writing the 5e PHB) considered a +2 ASI equivalent to a feat, so from that perspective a character without level 1 ASIs but with a level 1 feat is only behind by 1 ability point. Perhaps the best way for level 1 ASIs to continue would be as an optional substitute for level one feats, mirroring the choices players get at higher levels?</p><p></p><p>Assuming that fixed ASIs are not returning, what do you think should be the future of level 1 ASIs?</p></blockquote><p></p>
[QUOTE="Amrûnril, post: 8740264, member: 6841183"] One of the most discussed features of the new playtest document is that it shifts level 1 ASIs from race/ancestry to background. This follows the change in Tasha's from fixed to floating ASI. Personally, think that getting rid of fixed racial ASIs is generally a good change, and I think that if ASIs are going to be floating, background is a better thematic justification for them than ancestry. What I have a harder time with, though, is seeing an underlying design purpose for these ASIs. In the context of 5e supplements, of course, they were needed to maintain balance between new and old ancestries, but now that we're dealing with a new set of character creation rules, having a separate step of the process to adjust the ability scores you've just generated and assigned seems inelegant and unnecessary. A character creation process without level 1 ASIs could instead have adjusted standard array and point buy parameters, allowing 5e-like ability score totals to be assigned in a single character creation set. Rolled scores would be a bit harder to adjust, but they already average a bit higher than point buy/standard array, and a set of formalized mulligan rules could bump expected averages a bit higher if desired. It's also worth considering how level 1 feats factor into this. The developers (at least when writing the 5e PHB) considered a +2 ASI equivalent to a feat, so from that perspective a character without level 1 ASIs but with a level 1 feat is only behind by 1 ability point. Perhaps the best way for level 1 ASIs to continue would be as an optional substitute for level one feats, mirroring the choices players get at higher levels? Assuming that fixed ASIs are not returning, what do you think should be the future of level 1 ASIs? [/QUOTE]
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Should we have Level 1 ASIs at all?
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