Saeviomagy
Adventurer
and despite some less than kosher comments in this thread, he's good people.
I can even forgive him those. ONE POST IN and someone puts up a wall of text doing exactly what he asked people not to do...
and despite some less than kosher comments in this thread, he's good people.
His requirements are pretty clear.
Don't turn the thread into an argument about whether the ranger is overpowered or not.
Do examine the effect that the proposed rule changes will have on the ranger.
There is no contradiction in his presentation. He's asking what effect some simple mechanical changes will have upon the game.
If one option is percieved to be mechanically superior to others, then people may feel like they don't have a choice. I daresay that a lot of people who read forums would feel like the beastmaster option right now is not worth taking. I personally don't believe that's true, but it's what the online community in general seem to think.I don't understand the purpose of the OP's request. If he finds the two-weapon build boring - well, there are 100 other builds you can play, including two other quite different ranger builds. Why remove a D&D staple just because you don't find it interesting?
If one option is percieved to be mechanically superior to others, then people may feel like they don't have a choice. I daresay that a lot of people who read forums would feel like the beastmaster option right now is not worth taking. I personally don't believe that's true, but it's what the online community in general seem to think.
Frankly anyone who thinks TBF rangers are overpowered pretty much logically must say the same about BM melee rangers as well.
Frankly anyone who thinks TBF rangers are overpowered pretty much logically must say the same about BM melee rangers as well.
The question I'm asking is, if one does away with the Archer Fighting Style and Two-weapon Fighting Styles completely, and simply makes a ranger player choose between gaining Prime Shot or Beast Mastery, just how much of an impact will that ultimately have on the ranger's ability to do damage?